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// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package sql provides a generic interface around SQL (or SQL-like)
// databases.
//
// The sql package must be used in conjunction with a database driver.
// See https://golang.org/s/sqldrivers for a list of drivers.
// Drivers that do not support context cancellation will not return until
// after the query is completed.
//
// For usage examples, see the wiki page at
driversMu sync.RWMutex
drivers = make(map[string]driver.Driver)
)
// nowFunc returns the current time; it's overridden in tests.
var nowFunc = time.Now
// Register makes a database driver available by the provided name.
// If Register is called twice with the same name or if driver is nil,
// it panics.
func Register(name string, driver driver.Driver) {
driversMu.Lock()
defer driversMu.Unlock()
}
if _, dup := drivers[name]; dup {
panic("sql: Register called twice for driver " + name)
}
drivers[name] = driver
}
func unregisterAllDrivers() {
driversMu.Lock()
defer driversMu.Unlock()
// For tests.
drivers = make(map[string]driver.Driver)
}
// Drivers returns a sorted list of the names of the registered drivers.
func Drivers() []string {
driversMu.RLock()
defer driversMu.RUnlock()
list := make([]string, 0, len(drivers))
for name := range drivers {
list = append(list, name)
}
sort.Strings(list)
return list
}
// A NamedArg is a named argument. NamedArg values may be used as
// arguments to Query or Exec and bind to the corresponding named
// parameter in the SQL statement.
//
// For a more concise way to create NamedArg values, see
// the Named function.
type NamedArg struct {
_Named_Fields_Required struct{}
// Name is the name of the parameter placeholder.
//
// If empty, the ordinal position in the argument list will be
// used.
//
// Name must omit any symbol prefix.
Name string
// Value is the value of the parameter.
// It may be assigned the same value types as the query
// arguments.
Value interface{}
}
// Named provides a more concise way to create NamedArg values.
//
// Example usage:
//
// db.ExecContext(ctx, `
// delete from Invoice
// where
// TimeCreated < @end
// and TimeCreated >= @start;`,
// sql.Named("start", startTime),
// sql.Named("end", endTime),
// )
func Named(name string, value interface{}) NamedArg {
// This method exists because the go1compat promise
// doesn't guarantee that structs don't grow more fields,
// so unkeyed struct literals are a vet error. Thus, we don't
// want to allow sql.NamedArg{name, value}.
return NamedArg{Name: name, Value: value}
}
// IsolationLevel is the transaction isolation level used in TxOptions.
type IsolationLevel int
// Various isolation levels that drivers may support in BeginTx.
// If a driver does not support a given isolation level an error may be returned.
//
// See https://en.wikipedia.org/wiki/Isolation_(database_systems)#Isolation_levels.
const (
LevelDefault IsolationLevel = iota
LevelReadUncommitted
LevelReadCommitted
LevelWriteCommitted
LevelRepeatableRead
LevelSnapshot
LevelSerializable
LevelLinearizable
)
// String returns the name of the transaction isolation level.
func (i IsolationLevel) String() string {
switch i {
case LevelDefault:
return "Default"
case LevelReadUncommitted:
return "Read Uncommitted"
case LevelReadCommitted:
return "Read Committed"
case LevelWriteCommitted:
return "Write Committed"
case LevelRepeatableRead:
return "Repeatable Read"
case LevelSnapshot:
return "Snapshot"
case LevelSerializable:
return "Serializable"
case LevelLinearizable:
return "Linearizable"
default:
return "IsolationLevel(" + strconv.Itoa(int(i)) + ")"
}
}
var _ fmt.Stringer = LevelDefault
// TxOptions holds the transaction options to be used in DB.BeginTx.
type TxOptions struct {
// Isolation is the transaction isolation level.
// If zero, the driver or database's default level is used.
Isolation IsolationLevel
ReadOnly bool
}
// RawBytes is a byte slice that holds a reference to memory owned by
// the database itself. After a Scan into a RawBytes, the slice is only
// valid until the next call to Next, Scan, or Close.
type RawBytes []byte
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// NullString represents a string that may be null.
// NullString implements the Scanner interface so
// it can be used as a scan destination:
//
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// var s NullString
// err := db.QueryRow("SELECT name FROM foo WHERE id=?", id).Scan(&s)
// ...
// if s.Valid {
// // use s.String
// } else {
// // NULL value
// }
//
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type NullString struct {
String string
Valid bool // Valid is true if String is not NULL
}
// Scan implements the Scanner interface.
func (ns *NullString) Scan(value interface{}) error {
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ns.String, ns.Valid = "", false
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ns.Valid = true
return convertAssign(&ns.String, value)
}
// Value implements the driver Valuer interface.
func (ns NullString) Value() (driver.Value, error) {
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if !ns.Valid {
return nil, nil
}
return ns.String, nil
// NullInt64 represents an int64 that may be null.
// NullInt64 implements the Scanner interface so
// it can be used as a scan destination, similar to NullString.
type NullInt64 struct {
Int64 int64
Valid bool // Valid is true if Int64 is not NULL
}
// Scan implements the Scanner interface.
func (n *NullInt64) Scan(value interface{}) error {
if value == nil {
n.Int64, n.Valid = 0, false
return nil
}
n.Valid = true
return convertAssign(&n.Int64, value)
}
// Value implements the driver Valuer interface.
func (n NullInt64) Value() (driver.Value, error) {
if !n.Valid {
return nil, nil
}
return n.Int64, nil
}
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// NullInt32 represents an int32 that may be null.
// NullInt32 implements the Scanner interface so
// it can be used as a scan destination, similar to NullString.
type NullInt32 struct {
Int32 int32
Valid bool // Valid is true if Int32 is not NULL
}
// Scan implements the Scanner interface.
func (n *NullInt32) Scan(value interface{}) error {
if value == nil {
n.Int32, n.Valid = 0, false
return nil
}
n.Valid = true
return convertAssign(&n.Int32, value)
}
// Value implements the driver Valuer interface.
func (n NullInt32) Value() (driver.Value, error) {
if !n.Valid {
return nil, nil
}
return int64(n.Int32), nil
}
// NullFloat64 represents a float64 that may be null.
// NullFloat64 implements the Scanner interface so
// it can be used as a scan destination, similar to NullString.
type NullFloat64 struct {
Float64 float64
Valid bool // Valid is true if Float64 is not NULL
}
// Scan implements the Scanner interface.
func (n *NullFloat64) Scan(value interface{}) error {
if value == nil {
n.Float64, n.Valid = 0, false
return nil
}
n.Valid = true
return convertAssign(&n.Float64, value)
}
// Value implements the driver Valuer interface.
func (n NullFloat64) Value() (driver.Value, error) {
if !n.Valid {
return nil, nil
}
return n.Float64, nil
}
// NullBool represents a bool that may be null.
// NullBool implements the Scanner interface so
// it can be used as a scan destination, similar to NullString.
type NullBool struct {
Bool bool
Valid bool // Valid is true if Bool is not NULL
}
// Scan implements the Scanner interface.
func (n *NullBool) Scan(value interface{}) error {
if value == nil {
n.Bool, n.Valid = false, false
return nil
}
n.Valid = true
return convertAssign(&n.Bool, value)
}
// Value implements the driver Valuer interface.
func (n NullBool) Value() (driver.Value, error) {
if !n.Valid {
return nil, nil
}
return n.Bool, nil
}
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// NullTime represents a time.Time that may be null.
// NullTime implements the Scanner interface so
// it can be used as a scan destination, similar to NullString.
type NullTime struct {
Time time.Time
Valid bool // Valid is true if Time is not NULL
}
// Scan implements the Scanner interface.
func (n *NullTime) Scan(value interface{}) error {
if value == nil {
n.Time, n.Valid = time.Time{}, false
return nil
}
n.Valid = true
return convertAssign(&n.Time, value)
}
// Value implements the driver Valuer interface.
func (n NullTime) Value() (driver.Value, error) {
if !n.Valid {
return nil, nil
}
return n.Time, nil
}
// Scanner is an interface used by Scan.
type Scanner interface {
// Scan assigns a value from a database driver.
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// The src value will be of one of the following types:
//
// int64
// float64
// bool
// []byte
// string
// time.Time
// nil - for NULL values
//
// An error should be returned if the value cannot be stored
// without loss of information.
//
// Reference types such as []byte are only valid until the next call to Scan
// and should not be retained. Their underlying memory is owned by the driver.
// If retention is necessary, copy their values before the next call to Scan.
Scan(src interface{}) error
// Out may be used to retrieve OUTPUT value parameters from stored procedures.
//
// Not all drivers and databases support OUTPUT value parameters.
//
// Example usage:
//
// var outArg string
// _, err := db.ExecContext(ctx, "ProcName", sql.Named("Arg1", sql.Out{Dest: &outArg}))
type Out struct {
_Named_Fields_Required struct{}
// Dest is a pointer to the value that will be set to the result of the
// stored procedure's OUTPUT parameter.
Dest interface{}
// In is whether the parameter is an INOUT parameter. If so, the input value to the stored
// procedure is the dereferenced value of Dest's pointer, which is then replaced with
// the output value.
In bool
}
// ErrNoRows is returned by Scan when QueryRow doesn't return a
// row. In such a case, QueryRow returns a placeholder *Row value that
// defers this error until a Scan.
var ErrNoRows = errors.New("sql: no rows in result set")
// DB is a database handle representing a pool of zero or more
// underlying connections. It's safe for concurrent use by multiple
// The sql package creates and frees connections automatically; it
// also maintains a free pool of idle connections. If the database has
// a concept of per-connection state, such state can be reliably observed
// within a transaction (Tx) or connection (Conn). Once DB.Begin is called, the
// returned Tx is bound to a single connection. Once Commit or
// Rollback is called on the transaction, that transaction's
// connection is returned to DB's idle connection pool. The pool size
// can be controlled with SetMaxIdleConns.
// Atomic access only. At top of struct to prevent mis-alignment
// on 32-bit platforms. Of type time.Duration.
waitDuration int64 // Total time waited for new connections.
connector driver.Connector
// numClosed is an atomic counter which represents a total number of
// closed connections. Stmt.openStmt checks it before cleaning closed
// connections in Stmt.css.
numClosed uint64
mu sync.Mutex // protects following fields
freeConn []*driverConn
connRequests map[uint64]chan connRequest
nextRequest uint64 // Next key to use in connRequests.
numOpen int // number of opened and pending open connections
// Used to signal the need for new connections
// a goroutine running connectionOpener() reads on this chan and
// maybeOpenNewConnections sends on the chan (one send per needed connection)
// It is closed during db.Close(). The close tells the connectionOpener
// goroutine to exit.
openerCh chan struct{}
closed bool
dep map[finalCloser]depSet
lastPut map[*driverConn]string // stacktrace of last conn's put; debug only
maxIdleCount int // zero means defaultMaxIdleConns; negative means 0
maxOpen int // <= 0 means unlimited
maxLifetime time.Duration // maximum amount of time a connection may be reused
maxIdleTime time.Duration // maximum amount of time a connection may be idle before being closed
cleanerCh chan struct{}
waitCount int64 // Total number of connections waited for.
maxIdleClosed int64 // Total number of connections closed due to idle count.
maxIdleTimeClosed int64 // Total number of connections closed due to idle time.
maxLifetimeClosed int64 // Total number of connections closed due to max connection lifetime limit.
stop func() // stop cancels the connection opener and the session resetter.
// connReuseStrategy determines how (*DB).conn returns database connections.
type connReuseStrategy uint8
const (
// alwaysNewConn forces a new connection to the database.
alwaysNewConn connReuseStrategy = iota
// cachedOrNewConn returns a cached connection, if available, else waits
// for one to become available (if MaxOpenConns has been reached) or
// creates a new database connection.
cachedOrNewConn
)
// driverConn wraps a driver.Conn with a mutex, to
// be held during all calls into the Conn. (including any calls onto
// interfaces returned via that Conn, such as calls on Tx, Stmt,
// Result, Rows)
type driverConn struct {
sync.Mutex // guards following
ci driver.Conn
needReset bool // The connection session should be reset before use if true.
closed bool
finalClosed bool // ci.Close has been called
openStmt map[*driverStmt]bool
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// guarded by db.mu
inUse bool
returnedAt time.Time // Time the connection was created or returned.
onPut []func() // code (with db.mu held) run when conn is next returned
dbmuClosed bool // same as closed, but guarded by db.mu, for removeClosedStmtLocked
}
func (dc *driverConn) releaseConn(err error) {
dc.db.putConn(dc, err, true)
func (dc *driverConn) removeOpenStmt(ds *driverStmt) {
dc.Lock()
defer dc.Unlock()
delete(dc.openStmt, ds)
}
func (dc *driverConn) expired(timeout time.Duration) bool {
if timeout <= 0 {
return false
}
return dc.createdAt.Add(timeout).Before(nowFunc())
}
// resetSession checks if the driver connection needs the
// session to be reset and if required, resets it.
func (dc *driverConn) resetSession(ctx context.Context) error {
dc.Lock()
defer dc.Unlock()
if !dc.needReset {
return nil
}
if cr, ok := dc.ci.(driver.SessionResetter); ok {
return cr.ResetSession(ctx)
}
return nil
}
// validateConnection checks if the connection is valid and can
// still be used. It also marks the session for reset if required.
func (dc *driverConn) validateConnection(needsReset bool) bool {
dc.Lock()
defer dc.Unlock()
if needsReset {
dc.needReset = true
}
if cv, ok := dc.ci.(driver.Validator); ok {
return cv.IsValid()
}
return true
}
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// prepareLocked prepares the query on dc. When cg == nil the dc must keep track of
// the prepared statements in a pool.
func (dc *driverConn) prepareLocked(ctx context.Context, cg stmtConnGrabber, query string) (*driverStmt, error) {
si, err := ctxDriverPrepare(ctx, dc.ci, query)
if err != nil {
return nil, err
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ds := &driverStmt{Locker: dc, si: si}
// No need to manage open statements if there is a single connection grabber.
if cg != nil {
return ds, nil
}
// Track each driverConn's open statements, so we can close them
// before closing the conn.
//
// Wrap all driver.Stmt is *driverStmt to ensure they are only closed once.
if dc.openStmt == nil {
dc.openStmt = make(map[*driverStmt]bool)
}
dc.openStmt[ds] = true
return ds, nil
}
// the dc.db's Mutex is held.
func (dc *driverConn) closeDBLocked() func() error {
dc.Lock()
if dc.closed {
return func() error { return errors.New("sql: duplicate driverConn close") }
}
dc.closed = true
}
func (dc *driverConn) Close() error {
dc.Lock()
if dc.closed {
dc.Unlock()
return errors.New("sql: duplicate driverConn close")
}
dc.closed = true
dc.Unlock() // not defer; removeDep finalClose calls may need to lock
// And now updates that require holding dc.mu.Lock.
dc.db.mu.Lock()
dc.dbmuClosed = true
fn := dc.db.removeDepLocked(dc, dc)
dc.db.mu.Unlock()
return fn()
}
func (dc *driverConn) finalClose() error {
// Each *driverStmt has a lock to the dc. Copy the list out of the dc
// before calling close on each stmt.
var openStmt []*driverStmt
withLock(dc, func() {
openStmt = make([]*driverStmt, 0, len(dc.openStmt))
for ds := range dc.openStmt {
openStmt = append(openStmt, ds)
dc.openStmt = nil
})
for _, ds := range openStmt {
ds.Close()
}
withLock(dc, func() {
dc.finalClosed = true
err = dc.ci.Close()
dc.ci = nil
dc.db.mu.Lock()
dc.db.numOpen--
dc.db.maybeOpenNewConnections()
dc.db.mu.Unlock()
atomic.AddUint64(&dc.db.numClosed, 1)
return err
}
// driverStmt associates a driver.Stmt with the
// *driverConn from which it came, so the driverConn's lock can be
// held during calls.
type driverStmt struct {
sync.Locker // the *driverConn
si driver.Stmt
closed bool
closeErr error // return value of previous Close call
// Close ensures driver.Stmt is only closed once and always returns the same
func (ds *driverStmt) Close() error {
ds.Lock()
defer ds.Unlock()
if ds.closed {
return ds.closeErr
}
ds.closed = true
ds.closeErr = ds.si.Close()
return ds.closeErr
}
// depSet is a finalCloser's outstanding dependencies
type depSet map[interface{}]bool // set of true bools
// The finalCloser interface is used by (*DB).addDep and related
// dependency reference counting.
type finalCloser interface {
// finalClose is called when the reference count of an object
// goes to zero. (*DB).mu is not held while calling it.
finalClose() error
}
// addDep notes that x now depends on dep, and x's finalClose won't be
// called until all of x's dependencies are removed with removeDep.
func (db *DB) addDep(x finalCloser, dep interface{}) {
db.mu.Lock()
defer db.mu.Unlock()
db.addDepLocked(x, dep)
}
func (db *DB) addDepLocked(x finalCloser, dep interface{}) {
if db.dep == nil {
db.dep = make(map[finalCloser]depSet)
}
xdep := db.dep[x]
if xdep == nil {
xdep = make(depSet)
db.dep[x] = xdep
}
xdep[dep] = true
}
// removeDep notes that x no longer depends on dep.
// If x still has dependencies, nil is returned.
// If x no longer has any dependencies, its finalClose method will be
// called and its error value will be returned.
func (db *DB) removeDep(x finalCloser, dep interface{}) error {
db.mu.Lock()
fn := db.removeDepLocked(x, dep)
db.mu.Unlock()
return fn()
}
func (db *DB) removeDepLocked(x finalCloser, dep interface{}) func() error {
xdep, ok := db.dep[x]
if !ok {
panic(fmt.Sprintf("unpaired removeDep: no deps for %T", x))
l0 := len(xdep)
delete(xdep, dep)
switch len(xdep) {
case l0:
// Nothing removed. Shouldn't happen.
panic(fmt.Sprintf("unpaired removeDep: no %T dep on %T", dep, x))
case 0:
// No more dependencies.
delete(db.dep, x)
return x.finalClose
default:
// Dependencies remain.
return func() error { return nil }
}
// This is the size of the connectionOpener request chan (DB.openerCh).
// This value should be larger than the maximum typical value
// used for db.maxOpen. If maxOpen is significantly larger than
// connectionRequestQueueSize then it is possible for ALL calls into the *DB
// to block until the connectionOpener can satisfy the backlog of requests.
var connectionRequestQueueSize = 1000000
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type dsnConnector struct {
dsn string
driver driver.Driver
}
func (t dsnConnector) Connect(_ context.Context) (driver.Conn, error) {
return t.driver.Open(t.dsn)
}
func (t dsnConnector) Driver() driver.Driver {
return t.driver
}
// OpenDB opens a database using a Connector, allowing drivers to
// bypass a string based data source name.
//
// Most users will open a database via a driver-specific connection
// helper function that returns a *DB. No database drivers are included
// in the Go standard library. See https://golang.org/s/sqldrivers for
// a list of third-party drivers.
//
// OpenDB may just validate its arguments without creating a connection
// to the database. To verify that the data source name is valid, call
// Ping.
//
// The returned DB is safe for concurrent use by multiple goroutines
// and maintains its own pool of idle connections. Thus, the OpenDB
// function should be called just once. It is rarely necessary to
// close a DB.
func OpenDB(c driver.Connector) *DB {
ctx, cancel := context.WithCancel(context.Background())
db := &DB{
connector: c,
openerCh: make(chan struct{}, connectionRequestQueueSize),
lastPut: make(map[*driverConn]string),
connRequests: make(map[uint64]chan connRequest),
stop: cancel,
go db.connectionOpener(ctx)
return db
}
// Open opens a database specified by its database driver name and a
// driver-specific data source name, usually consisting of at least a
// database name and connection information.
//
// Most users will open a database via a driver-specific connection
// helper function that returns a *DB. No database drivers are included
// in the Go standard library. See https://golang.org/s/sqldrivers for
// a list of third-party drivers.
//
// Open may just validate its arguments without creating a connection
// to the database. To verify that the data source name is valid, call
// Ping.
//
// The returned DB is safe for concurrent use by multiple goroutines
// and maintains its own pool of idle connections. Thus, the Open
// function should be called just once. It is rarely necessary to
// close a DB.
func Open(driverName, dataSourceName string) (*DB, error) {
driversMu.RLock()
driveri, ok := drivers[driverName]
driversMu.RUnlock()
return nil, fmt.Errorf("sql: unknown driver %q (forgotten import?)", driverName)
if driverCtx, ok := driveri.(driver.DriverContext); ok {
connector, err := driverCtx.OpenConnector(dataSourceName)
if err != nil {
return nil, err
}
return OpenDB(connector), nil
}
return OpenDB(dsnConnector{dsn: dataSourceName, driver: driveri}), nil
func (db *DB) pingDC(ctx context.Context, dc *driverConn, release func(error)) error {
var err error
if pinger, ok := dc.ci.(driver.Pinger); ok {
withLock(dc, func() {
err = pinger.Ping(ctx)
})
}
release(err)
return err
}
// PingContext verifies a connection to the database is still alive,
// establishing a connection if necessary.
func (db *DB) PingContext(ctx context.Context) error {
var dc *driverConn
var err error
for i := 0; i < maxBadConnRetries; i++ {
dc, err = db.conn(ctx, cachedOrNewConn)
if err != driver.ErrBadConn {
break
}
}
if err == driver.ErrBadConn {
dc, err = db.conn(ctx, alwaysNewConn)
}
if err != nil {
return err
}
return db.pingDC(ctx, dc, dc.releaseConn)
// Ping verifies a connection to the database is still alive,
// establishing a connection if necessary.
func (db *DB) Ping() error {
return db.PingContext(context.Background())
}
// Close closes the database and prevents new queries from starting.
// Close then waits for all queries that have started processing on the server
// to finish.
//
// It is rare to Close a DB, as the DB handle is meant to be
// long-lived and shared between many goroutines.
func (db *DB) Close() error {
db.mu.Lock()
if db.closed { // Make DB.Close idempotent
db.mu.Unlock()
return nil
}
if db.cleanerCh != nil {
close(db.cleanerCh)
}
var err error
fns := make([]func() error, 0, len(db.freeConn))
for _, dc := range db.freeConn {
fns = append(fns, dc.closeDBLocked())
}
db.freeConn = nil
for _, req := range db.connRequests {
close(req)
}
db.mu.Unlock()
for _, fn := range fns {
err1 := fn()
if err1 != nil {
err = err1
}
}
db.stop()
return err
}
const defaultMaxIdleConns = 2
func (db *DB) maxIdleConnsLocked() int {
switch {
case n == 0:
// TODO(bradfitz): ask driver, if supported, for its default preference
return defaultMaxIdleConns
case n < 0:
return 0
default:
return n
}
}
func (db *DB) shortestIdleTimeLocked() time.Duration {
min := db.maxIdleTime
if min > db.maxLifetime {
min = db.maxLifetime
}
return min
}
// SetMaxIdleConns sets the maximum number of connections in the idle
// connection pool.
//
// If MaxOpenConns is greater than 0 but less than the new MaxIdleConns,
// then the new MaxIdleConns will be reduced to match the MaxOpenConns limit.
// If n <= 0, no idle connections are retained.
//
// The default max idle connections is currently 2. This may change in
// a future release.
func (db *DB) SetMaxIdleConns(n int) {
db.mu.Lock()
if n > 0 {
} else {
// No idle connections.
// Make sure maxIdle doesn't exceed maxOpen
if db.maxOpen > 0 && db.maxIdleConnsLocked() > db.maxOpen {
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var closing []*driverConn
idleCount := len(db.freeConn)
maxIdle := db.maxIdleConnsLocked()
if idleCount > maxIdle {
closing = db.freeConn[maxIdle:]
db.freeConn = db.freeConn[:maxIdle]
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}
db.maxIdleClosed += int64(len(closing))
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db.mu.Unlock()
for _, c := range closing {
c.Close()
// SetMaxOpenConns sets the maximum number of open connections to the database.
//
// If MaxIdleConns is greater than 0 and the new MaxOpenConns is less than
// MaxIdleConns, then MaxIdleConns will be reduced to match the new
//
// If n <= 0, then there is no limit on the number of open connections.
// The default is 0 (unlimited).
func (db *DB) SetMaxOpenConns(n int) {
db.mu.Lock()
db.maxOpen = n
if n < 0 {
db.maxOpen = 0
}
syncMaxIdle := db.maxOpen > 0 && db.maxIdleConnsLocked() > db.maxOpen
db.mu.Unlock()
if syncMaxIdle {
db.SetMaxIdleConns(n)
}
}
// SetConnMaxLifetime sets the maximum amount of time a connection may be reused.
//
// Expired connections may be closed lazily before reuse.
//
// If d <= 0, connections are not closed due to a connection's age.
func (db *DB) SetConnMaxLifetime(d time.Duration) {
if d < 0 {
d = 0
}
db.mu.Lock()
// Wake cleaner up when lifetime is shortened.
if d > 0 && d < db.maxLifetime && db.cleanerCh != nil {
select {
case db.cleanerCh <- struct{}{}:
default:
}
}
db.maxLifetime = d
db.startCleanerLocked()
db.mu.Unlock()
}
// SetConnMaxIdleTime sets the maximum amount of time a connection may be idle.
//
// Expired connections may be closed lazily before reuse.
//
// If d <= 0, connections are not closed due to a connection's idle time.
func (db *DB) SetConnMaxIdleTime(d time.Duration) {
if d < 0 {
d = 0
}
db.mu.Lock()
defer db.mu.Unlock()
// Wake cleaner up when idle time is shortened.
if d > 0 && d < db.maxIdleTime && db.cleanerCh != nil {
select {
case db.cleanerCh <- struct{}{}:
default:
}
}
db.maxIdleTime = d
db.startCleanerLocked()
}
// startCleanerLocked starts connectionCleaner if needed.
func (db *DB) startCleanerLocked() {
if (db.maxLifetime > 0 || db.maxIdleTime > 0) && db.numOpen > 0 && db.cleanerCh == nil {
db.cleanerCh = make(chan struct{}, 1)
go db.connectionCleaner(db.shortestIdleTimeLocked())
}
}
func (db *DB) connectionCleaner(d time.Duration) {
const minInterval = time.Second
if d < minInterval {
d = minInterval
}
t := time.NewTimer(d)
for {
select {
case <-t.C:
case <-db.cleanerCh: // maxLifetime was changed or db was closed.