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  • // Copyright 2011 The Go Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style
    // license that can be found in the LICENSE file.
    
    // Package sql provides a generic interface around SQL (or SQL-like)
    // databases.
    
    //
    // The sql package must be used in conjunction with a database driver.
    
    // See https://golang.org/s/sqldrivers for a list of drivers.
    
    // Drivers that do not support context cancellation will not return until
    
    // after the query is completed.
    //
    // For usage examples, see the wiki page at
    
    // https://golang.org/s/sqlwiki.
    
    	"database/sql/driver"
    
    	drivers   = make(map[string]driver.Driver)
    )
    
    // nowFunc returns the current time; it's overridden in tests.
    var nowFunc = time.Now
    
    
    // Register makes a database driver available by the provided name.
    // If Register is called twice with the same name or if driver is nil,
    // it panics.
    func Register(name string, driver driver.Driver) {
    
    	driversMu.Lock()
    	defer driversMu.Unlock()
    
    	if driver == nil {
    
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    		panic("sql: Register driver is nil")
    
    	}
    	if _, dup := drivers[name]; dup {
    
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    		panic("sql: Register called twice for driver " + name)
    
    	}
    	drivers[name] = driver
    }
    
    
    func unregisterAllDrivers() {
    
    	driversMu.Lock()
    	defer driversMu.Unlock()
    
    	// For tests.
    	drivers = make(map[string]driver.Driver)
    }
    
    
    // Drivers returns a sorted list of the names of the registered drivers.
    func Drivers() []string {
    
    	driversMu.RLock()
    	defer driversMu.RUnlock()
    
    	list := make([]string, 0, len(drivers))
    
    	for name := range drivers {
    		list = append(list, name)
    	}
    	sort.Strings(list)
    	return list
    }
    
    
    // A NamedArg is a named argument. NamedArg values may be used as
    // arguments to Query or Exec and bind to the corresponding named
    // parameter in the SQL statement.
    //
    // For a more concise way to create NamedArg values, see
    // the Named function.
    
    	// Name is the name of the parameter placeholder.
    	//
    	// If empty, the ordinal position in the argument list will be
    	// used.
    
    	//
    	// Name must omit any symbol prefix.
    
    	// Value is the value of the parameter.
    	// It may be assigned the same value types as the query
    	// arguments.
    
    // Named provides a more concise way to create NamedArg values.
    //
    // Example usage:
    //
    //     db.ExecContext(ctx, `
    //         delete from Invoice
    //         where
    //             TimeCreated < @end
    //             and TimeCreated >= @start;`,
    //         sql.Named("start", startTime),
    //         sql.Named("end", endTime),
    //     )
    func Named(name string, value interface{}) NamedArg {
    
    	// This method exists because the go1compat promise
    	// doesn't guarantee that structs don't grow more fields,
    	// so unkeyed struct literals are a vet error. Thus, we don't
    
    	// want to allow sql.NamedArg{name, value}.
    	return NamedArg{Name: name, Value: value}
    
    // IsolationLevel is the transaction isolation level used in TxOptions.
    
    // Various isolation levels that drivers may support in BeginTx.
    
    // If a driver does not support a given isolation level an error may be returned.
    
    //
    // See https://en.wikipedia.org/wiki/Isolation_(database_systems)#Isolation_levels.
    
    const (
    	LevelDefault IsolationLevel = iota
    
    	LevelReadUncommitted
    	LevelReadCommitted
    	LevelWriteCommitted
    
    	LevelRepeatableRead
    	LevelSnapshot
    	LevelSerializable
    	LevelLinearizable
    )
    
    
    // String returns the name of the transaction isolation level.
    
    func (i IsolationLevel) String() string {
    	switch i {
    	case LevelDefault:
    		return "Default"
    	case LevelReadUncommitted:
    		return "Read Uncommitted"
    	case LevelReadCommitted:
    		return "Read Committed"
    	case LevelWriteCommitted:
    		return "Write Committed"
    	case LevelRepeatableRead:
    		return "Repeatable Read"
    	case LevelSnapshot:
    		return "Snapshot"
    	case LevelSerializable:
    		return "Serializable"
    	case LevelLinearizable:
    		return "Linearizable"
    	default:
    		return "IsolationLevel(" + strconv.Itoa(int(i)) + ")"
    	}
    }
    
    var _ fmt.Stringer = LevelDefault
    
    
    // TxOptions holds the transaction options to be used in DB.BeginTx.
    type TxOptions struct {
    	// Isolation is the transaction isolation level.
    	// If zero, the driver or database's default level is used.
    	Isolation IsolationLevel
    	ReadOnly  bool
    
    // RawBytes is a byte slice that holds a reference to memory owned by
    // the database itself. After a Scan into a RawBytes, the slice is only
    // valid until the next call to Next, Scan, or Close.
    type RawBytes []byte
    
    
    // NullString represents a string that may be null.
    
    // NullString implements the Scanner interface so
    
    // it can be used as a scan destination:
    //
    
    //  err := db.QueryRow("SELECT name FROM foo WHERE id=?", id).Scan(&s)
    //  ...
    //  if s.Valid {
    //     // use s.String
    //  } else {
    //     // NULL value
    //  }
    //
    
    	String string
    	Valid  bool // Valid is true if String is not NULL
    }
    
    
    // Scan implements the Scanner interface.
    func (ns *NullString) Scan(value interface{}) error {
    
    	if value == nil {
    
    	ns.Valid = true
    	return convertAssign(&ns.String, value)
    }
    
    
    // Value implements the driver Valuer interface.
    func (ns NullString) Value() (driver.Value, error) {
    
    	if !ns.Valid {
    		return nil, nil
    	}
    	return ns.String, nil
    
    // NullInt64 represents an int64 that may be null.
    
    // NullInt64 implements the Scanner interface so
    
    // it can be used as a scan destination, similar to NullString.
    type NullInt64 struct {
    	Int64 int64
    	Valid bool // Valid is true if Int64 is not NULL
    }
    
    
    // Scan implements the Scanner interface.
    func (n *NullInt64) Scan(value interface{}) error {
    
    	if value == nil {
    		n.Int64, n.Valid = 0, false
    		return nil
    	}
    	n.Valid = true
    	return convertAssign(&n.Int64, value)
    }
    
    
    // Value implements the driver Valuer interface.
    func (n NullInt64) Value() (driver.Value, error) {
    
    	if !n.Valid {
    		return nil, nil
    	}
    	return n.Int64, nil
    }
    
    
    // NullInt32 represents an int32 that may be null.
    // NullInt32 implements the Scanner interface so
    // it can be used as a scan destination, similar to NullString.
    type NullInt32 struct {
    	Int32 int32
    	Valid bool // Valid is true if Int32 is not NULL
    }
    
    // Scan implements the Scanner interface.
    func (n *NullInt32) Scan(value interface{}) error {
    	if value == nil {
    		n.Int32, n.Valid = 0, false
    		return nil
    	}
    	n.Valid = true
    	return convertAssign(&n.Int32, value)
    }
    
    // Value implements the driver Valuer interface.
    func (n NullInt32) Value() (driver.Value, error) {
    	if !n.Valid {
    		return nil, nil
    	}
    	return int64(n.Int32), nil
    }
    
    
    // NullFloat64 represents a float64 that may be null.
    
    // NullFloat64 implements the Scanner interface so
    
    // it can be used as a scan destination, similar to NullString.
    type NullFloat64 struct {
    	Float64 float64
    	Valid   bool // Valid is true if Float64 is not NULL
    }
    
    
    // Scan implements the Scanner interface.
    func (n *NullFloat64) Scan(value interface{}) error {
    
    	if value == nil {
    		n.Float64, n.Valid = 0, false
    		return nil
    	}
    	n.Valid = true
    	return convertAssign(&n.Float64, value)
    }
    
    
    // Value implements the driver Valuer interface.
    func (n NullFloat64) Value() (driver.Value, error) {
    
    	if !n.Valid {
    		return nil, nil
    	}
    	return n.Float64, nil
    }
    
    // NullBool represents a bool that may be null.
    
    // NullBool implements the Scanner interface so
    
    // it can be used as a scan destination, similar to NullString.
    type NullBool struct {
    	Bool  bool
    	Valid bool // Valid is true if Bool is not NULL
    }
    
    
    // Scan implements the Scanner interface.
    func (n *NullBool) Scan(value interface{}) error {
    
    	if value == nil {
    		n.Bool, n.Valid = false, false
    		return nil
    	}
    	n.Valid = true
    	return convertAssign(&n.Bool, value)
    }
    
    
    // Value implements the driver Valuer interface.
    func (n NullBool) Value() (driver.Value, error) {
    
    	if !n.Valid {
    		return nil, nil
    	}
    	return n.Bool, nil
    }
    
    
    // NullTime represents a time.Time that may be null.
    // NullTime implements the Scanner interface so
    // it can be used as a scan destination, similar to NullString.
    type NullTime struct {
    	Time  time.Time
    	Valid bool // Valid is true if Time is not NULL
    }
    
    // Scan implements the Scanner interface.
    func (n *NullTime) Scan(value interface{}) error {
    	if value == nil {
    		n.Time, n.Valid = time.Time{}, false
    		return nil
    	}
    	n.Valid = true
    	return convertAssign(&n.Time, value)
    }
    
    // Value implements the driver Valuer interface.
    func (n NullTime) Value() (driver.Value, error) {
    	if !n.Valid {
    		return nil, nil
    	}
    	return n.Time, nil
    }
    
    
    // Scanner is an interface used by Scan.
    type Scanner interface {
    	// Scan assigns a value from a database driver.
    
    	// The src value will be of one of the following types:
    
    	//
    	//    int64
    	//    float64
    	//    bool
    	//    []byte
    
    	//    nil - for NULL values
    	//
    
    	// An error should be returned if the value cannot be stored
    
    	// without loss of information.
    
    	//
    	// Reference types such as []byte are only valid until the next call to Scan
    	// and should not be retained. Their underlying memory is owned by the driver.
    	// If retention is necessary, copy their values before the next call to Scan.
    
    	Scan(src interface{}) error
    
    // Out may be used to retrieve OUTPUT value parameters from stored procedures.
    //
    // Not all drivers and databases support OUTPUT value parameters.
    //
    // Example usage:
    //
    //   var outArg string
    
    //   _, err := db.ExecContext(ctx, "ProcName", sql.Named("Arg1", sql.Out{Dest: &outArg}))
    
    type Out struct {
    	_Named_Fields_Required struct{}
    
    	// Dest is a pointer to the value that will be set to the result of the
    	// stored procedure's OUTPUT parameter.
    	Dest interface{}
    
    	// In is whether the parameter is an INOUT parameter. If so, the input value to the stored
    	// procedure is the dereferenced value of Dest's pointer, which is then replaced with
    	// the output value.
    	In bool
    }
    
    
    // ErrNoRows is returned by Scan when QueryRow doesn't return a
    // row. In such a case, QueryRow returns a placeholder *Row value that
    // defers this error until a Scan.
    
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    var ErrNoRows = errors.New("sql: no rows in result set")
    
    // DB is a database handle representing a pool of zero or more
    // underlying connections. It's safe for concurrent use by multiple
    
    // The sql package creates and frees connections automatically; it
    // also maintains a free pool of idle connections. If the database has
    
    // a concept of per-connection state, such state can be reliably observed
    // within a transaction (Tx) or connection (Conn). Once DB.Begin is called, the
    
    // returned Tx is bound to a single connection. Once Commit or
    // Rollback is called on the transaction, that transaction's
    // connection is returned to DB's idle connection pool. The pool size
    // can be controlled with SetMaxIdleConns.
    
    type DB struct {
    
    	// Atomic access only. At top of struct to prevent mis-alignment
    	// on 32-bit platforms. Of type time.Duration.
    	waitDuration int64 // Total time waited for new connections.
    
    
    	// numClosed is an atomic counter which represents a total number of
    	// closed connections. Stmt.openStmt checks it before cleaning closed
    	// connections in Stmt.css.
    	numClosed uint64
    
    	mu           sync.Mutex // protects following fields
    
    	connRequests map[uint64]chan connRequest
    	nextRequest  uint64 // Next key to use in connRequests.
    	numOpen      int    // number of opened and pending open connections
    
    	// Used to signal the need for new connections
    
    	// a goroutine running connectionOpener() reads on this chan and
    	// maybeOpenNewConnections sends on the chan (one send per needed connection)
    	// It is closed during db.Close(). The close tells the connectionOpener
    	// goroutine to exit.
    
    	openerCh          chan struct{}
    	closed            bool
    	dep               map[finalCloser]depSet
    	lastPut           map[*driverConn]string // stacktrace of last conn's put; debug only
    
    	maxIdleCount      int                    // zero means defaultMaxIdleConns; negative means 0
    
    	maxOpen           int                    // <= 0 means unlimited
    	maxLifetime       time.Duration          // maximum amount of time a connection may be reused
    
    	maxIdleTime       time.Duration          // maximum amount of time a connection may be idle before being closed
    
    	cleanerCh         chan struct{}
    	waitCount         int64 // Total number of connections waited for.
    
    	maxIdleClosed     int64 // Total number of connections closed due to idle count.
    	maxIdleTimeClosed int64 // Total number of connections closed due to idle time.
    
    	maxLifetimeClosed int64 // Total number of connections closed due to max connection lifetime limit.
    
    
    	stop func() // stop cancels the connection opener and the session resetter.
    
    // connReuseStrategy determines how (*DB).conn returns database connections.
    type connReuseStrategy uint8
    
    const (
    	// alwaysNewConn forces a new connection to the database.
    	alwaysNewConn connReuseStrategy = iota
    	// cachedOrNewConn returns a cached connection, if available, else waits
    	// for one to become available (if MaxOpenConns has been reached) or
    	// creates a new database connection.
    	cachedOrNewConn
    )
    
    
    // driverConn wraps a driver.Conn with a mutex, to
    // be held during all calls into the Conn. (including any calls onto
    // interfaces returned via that Conn, such as calls on Tx, Stmt,
    // Result, Rows)
    type driverConn struct {
    
    	db        *DB
    	createdAt time.Time
    
    	sync.Mutex  // guards following
    	ci          driver.Conn
    
    	needReset   bool // The connection session should be reset before use if true.
    
    	closed      bool
    	finalClosed bool // ci.Close has been called
    
    	openStmt    map[*driverStmt]bool
    
    	returnedAt time.Time // Time the connection was created or returned.
    	onPut      []func()  // code (with db.mu held) run when conn is next returned
    	dbmuClosed bool      // same as closed, but guarded by db.mu, for removeClosedStmtLocked
    
    func (dc *driverConn) releaseConn(err error) {
    
    func (dc *driverConn) removeOpenStmt(ds *driverStmt) {
    
    func (dc *driverConn) expired(timeout time.Duration) bool {
    	if timeout <= 0 {
    		return false
    	}
    	return dc.createdAt.Add(timeout).Before(nowFunc())
    }
    
    
    // resetSession checks if the driver connection needs the
    // session to be reset and if required, resets it.
    func (dc *driverConn) resetSession(ctx context.Context) error {
    	dc.Lock()
    	defer dc.Unlock()
    
    	if !dc.needReset {
    		return nil
    	}
    	if cr, ok := dc.ci.(driver.SessionResetter); ok {
    		return cr.ResetSession(ctx)
    	}
    	return nil
    }
    
    // validateConnection checks if the connection is valid and can
    // still be used. It also marks the session for reset if required.
    func (dc *driverConn) validateConnection(needsReset bool) bool {
    	dc.Lock()
    	defer dc.Unlock()
    
    	if needsReset {
    		dc.needReset = true
    	}
    
    	if cv, ok := dc.ci.(driver.Validator); ok {
    		return cv.IsValid()
    
    // prepareLocked prepares the query on dc. When cg == nil the dc must keep track of
    // the prepared statements in a pool.
    func (dc *driverConn) prepareLocked(ctx context.Context, cg stmtConnGrabber, query string) (*driverStmt, error) {
    
    	si, err := ctxDriverPrepare(ctx, dc.ci, query)
    
    	if err != nil {
    		return nil, err
    
    	ds := &driverStmt{Locker: dc, si: si}
    
    	// No need to manage open statements if there is a single connection grabber.
    	if cg != nil {
    		return ds, nil
    	}
    
    
    	// Track each driverConn's open statements, so we can close them
    	// before closing the conn.
    	//
    	// Wrap all driver.Stmt is *driverStmt to ensure they are only closed once.
    	if dc.openStmt == nil {
    		dc.openStmt = make(map[*driverStmt]bool)
    	}
    	dc.openStmt[ds] = true
    	return ds, nil
    
    func (dc *driverConn) closeDBLocked() func() error {
    
    	defer dc.Unlock()
    
    		return func() error { return errors.New("sql: duplicate driverConn close") }
    
    	return dc.db.removeDepLocked(dc, dc)
    
    }
    
    func (dc *driverConn) Close() error {
    	dc.Lock()
    	if dc.closed {
    		dc.Unlock()
    		return errors.New("sql: duplicate driverConn close")
    	}
    	dc.closed = true
    	dc.Unlock() // not defer; removeDep finalClose calls may need to lock
    
    
    	// And now updates that require holding dc.mu.Lock.
    	dc.db.mu.Lock()
    	dc.dbmuClosed = true
    	fn := dc.db.removeDepLocked(dc, dc)
    	dc.db.mu.Unlock()
    	return fn()
    
    }
    
    func (dc *driverConn) finalClose() error {
    
    
    	// Each *driverStmt has a lock to the dc. Copy the list out of the dc
    	// before calling close on each stmt.
    	var openStmt []*driverStmt
    
    		openStmt = make([]*driverStmt, 0, len(dc.openStmt))
    		for ds := range dc.openStmt {
    			openStmt = append(openStmt, ds)
    
    		dc.openStmt = nil
    	})
    	for _, ds := range openStmt {
    		ds.Close()
    	}
    	withLock(dc, func() {
    		dc.finalClosed = true
    		err = dc.ci.Close()
    		dc.ci = nil
    
    
    	dc.db.mu.Lock()
    	dc.db.numOpen--
    	dc.db.maybeOpenNewConnections()
    	dc.db.mu.Unlock()
    
    
    	atomic.AddUint64(&dc.db.numClosed, 1)
    
    }
    
    // driverStmt associates a driver.Stmt with the
    // *driverConn from which it came, so the driverConn's lock can be
    // held during calls.
    type driverStmt struct {
    	sync.Locker // the *driverConn
    	si          driver.Stmt
    
    	closed      bool
    	closeErr    error // return value of previous Close call
    
    // Close ensures driver.Stmt is only closed once and always returns the same
    
    func (ds *driverStmt) Close() error {
    	ds.Lock()
    	defer ds.Unlock()
    
    	if ds.closed {
    		return ds.closeErr
    	}
    	ds.closed = true
    	ds.closeErr = ds.si.Close()
    	return ds.closeErr
    
    }
    
    // depSet is a finalCloser's outstanding dependencies
    type depSet map[interface{}]bool // set of true bools
    
    
    // The finalCloser interface is used by (*DB).addDep and related
    // dependency reference counting.
    
    type finalCloser interface {
    	// finalClose is called when the reference count of an object
    	// goes to zero. (*DB).mu is not held while calling it.
    	finalClose() error
    }
    
    // addDep notes that x now depends on dep, and x's finalClose won't be
    // called until all of x's dependencies are removed with removeDep.
    func (db *DB) addDep(x finalCloser, dep interface{}) {
    	db.mu.Lock()
    	defer db.mu.Unlock()
    
    	db.addDepLocked(x, dep)
    }
    
    func (db *DB) addDepLocked(x finalCloser, dep interface{}) {
    
    	if db.dep == nil {
    		db.dep = make(map[finalCloser]depSet)
    	}
    	xdep := db.dep[x]
    	if xdep == nil {
    		xdep = make(depSet)
    		db.dep[x] = xdep
    	}
    	xdep[dep] = true
    }
    
    // removeDep notes that x no longer depends on dep.
    // If x still has dependencies, nil is returned.
    // If x no longer has any dependencies, its finalClose method will be
    // called and its error value will be returned.
    func (db *DB) removeDep(x finalCloser, dep interface{}) error {
    
    	db.mu.Lock()
    	fn := db.removeDepLocked(x, dep)
    	db.mu.Unlock()
    	return fn()
    }
    
    func (db *DB) removeDepLocked(x finalCloser, dep interface{}) func() error {
    
    	xdep, ok := db.dep[x]
    	if !ok {
    		panic(fmt.Sprintf("unpaired removeDep: no deps for %T", x))
    
    	l0 := len(xdep)
    	delete(xdep, dep)
    
    	switch len(xdep) {
    	case l0:
    		// Nothing removed. Shouldn't happen.
    		panic(fmt.Sprintf("unpaired removeDep: no %T dep on %T", dep, x))
    	case 0:
    		// No more dependencies.
    		delete(db.dep, x)
    		return x.finalClose
    	default:
    		// Dependencies remain.
    
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    // This is the size of the connectionOpener request chan (DB.openerCh).
    
    // This value should be larger than the maximum typical value
    // used for db.maxOpen. If maxOpen is significantly larger than
    // connectionRequestQueueSize then it is possible for ALL calls into the *DB
    
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    // to block until the connectionOpener can satisfy the backlog of requests.
    
    var connectionRequestQueueSize = 1000000
    
    
    type dsnConnector struct {
    	dsn    string
    	driver driver.Driver
    }
    
    func (t dsnConnector) Connect(_ context.Context) (driver.Conn, error) {
    	return t.driver.Open(t.dsn)
    }
    
    func (t dsnConnector) Driver() driver.Driver {
    	return t.driver
    }
    
    // OpenDB opens a database using a Connector, allowing drivers to
    // bypass a string based data source name.
    //
    // Most users will open a database via a driver-specific connection
    // helper function that returns a *DB. No database drivers are included
    // in the Go standard library. See https://golang.org/s/sqldrivers for
    // a list of third-party drivers.
    //
    // OpenDB may just validate its arguments without creating a connection
    // to the database. To verify that the data source name is valid, call
    // Ping.
    //
    // The returned DB is safe for concurrent use by multiple goroutines
    // and maintains its own pool of idle connections. Thus, the OpenDB
    // function should be called just once. It is rarely necessary to
    // close a DB.
    func OpenDB(c driver.Connector) *DB {
    
    	ctx, cancel := context.WithCancel(context.Background())
    
    	db := &DB{
    		connector:    c,
    		openerCh:     make(chan struct{}, connectionRequestQueueSize),
    		lastPut:      make(map[*driverConn]string),
    		connRequests: make(map[uint64]chan connRequest),
    
    // Open opens a database specified by its database driver name and a
    // driver-specific data source name, usually consisting of at least a
    // database name and connection information.
    //
    // Most users will open a database via a driver-specific connection
    
    // helper function that returns a *DB. No database drivers are included
    
    // in the Go standard library. See https://golang.org/s/sqldrivers for
    
    // a list of third-party drivers.
    
    //
    // Open may just validate its arguments without creating a connection
    // to the database. To verify that the data source name is valid, call
    // Ping.
    
    //
    // The returned DB is safe for concurrent use by multiple goroutines
    // and maintains its own pool of idle connections. Thus, the Open
    // function should be called just once. It is rarely necessary to
    // close a DB.
    
    func Open(driverName, dataSourceName string) (*DB, error) {
    
    	driveri, ok := drivers[driverName]
    
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    		return nil, fmt.Errorf("sql: unknown driver %q (forgotten import?)", driverName)
    
    	if driverCtx, ok := driveri.(driver.DriverContext); ok {
    		connector, err := driverCtx.OpenConnector(dataSourceName)
    		if err != nil {
    			return nil, err
    		}
    		return OpenDB(connector), nil
    	}
    
    
    	return OpenDB(dsnConnector{dsn: dataSourceName, driver: driveri}), nil
    
    func (db *DB) pingDC(ctx context.Context, dc *driverConn, release func(error)) error {
    	var err error
    	if pinger, ok := dc.ci.(driver.Pinger); ok {
    		withLock(dc, func() {
    			err = pinger.Ping(ctx)
    		})
    	}
    	release(err)
    	return err
    }
    
    
    // PingContext verifies a connection to the database is still alive,
    
    // establishing a connection if necessary.
    
    func (db *DB) PingContext(ctx context.Context) error {
    
    	var dc *driverConn
    	var err error
    
    	for i := 0; i < maxBadConnRetries; i++ {
    		dc, err = db.conn(ctx, cachedOrNewConn)
    		if err != driver.ErrBadConn {
    			break
    		}
    	}
    	if err == driver.ErrBadConn {
    		dc, err = db.conn(ctx, alwaysNewConn)
    	}
    
    	return db.pingDC(ctx, dc, dc.releaseConn)
    
    // Ping verifies a connection to the database is still alive,
    // establishing a connection if necessary.
    func (db *DB) Ping() error {
    	return db.PingContext(context.Background())
    }
    
    
    // Close closes the database and prevents new queries from starting.
    // Close then waits for all queries that have started processing on the server
    // to finish.
    
    //
    // It is rare to Close a DB, as the DB handle is meant to be
    // long-lived and shared between many goroutines.
    
    func (db *DB) Close() error {
    	db.mu.Lock()
    
    	if db.closed { // Make DB.Close idempotent
    		db.mu.Unlock()
    		return nil
    	}
    
    	if db.cleanerCh != nil {
    		close(db.cleanerCh)
    	}
    
    	fns := make([]func() error, 0, len(db.freeConn))
    	for _, dc := range db.freeConn {
    
    		fns = append(fns, dc.closeDBLocked())
    	}
    
    	db.closed = true
    
    	for _, req := range db.connRequests {
    
    		close(req)
    	}
    	db.mu.Unlock()
    	for _, fn := range fns {
    		err1 := fn()
    
    const defaultMaxIdleConns = 2
    
    func (db *DB) maxIdleConnsLocked() int {
    
    	n := db.maxIdleCount
    
    	switch {
    	case n == 0:
    		// TODO(bradfitz): ask driver, if supported, for its default preference
    		return defaultMaxIdleConns
    	case n < 0:
    		return 0
    	default:
    		return n
    	}
    }
    
    
    func (db *DB) shortestIdleTimeLocked() time.Duration {
    	min := db.maxIdleTime
    	if min > db.maxLifetime {
    		min = db.maxLifetime
    	}
    	return min
    }
    
    
    // SetMaxIdleConns sets the maximum number of connections in the idle
    // connection pool.
    //
    
    // If MaxOpenConns is greater than 0 but less than the new MaxIdleConns,
    // then the new MaxIdleConns will be reduced to match the MaxOpenConns limit.
    
    // If n <= 0, no idle connections are retained.
    
    //
    // The default max idle connections is currently 2. This may change in
    // a future release.
    
    func (db *DB) SetMaxIdleConns(n int) {
    	db.mu.Lock()
    	if n > 0 {
    
    		db.maxIdleCount = n
    
    	} else {
    		// No idle connections.
    
    		db.maxIdleCount = -1
    
    	// Make sure maxIdle doesn't exceed maxOpen
    	if db.maxOpen > 0 && db.maxIdleConnsLocked() > db.maxOpen {
    
    		db.maxIdleCount = db.maxOpen
    
    	idleCount := len(db.freeConn)
    	maxIdle := db.maxIdleConnsLocked()
    	if idleCount > maxIdle {
    		closing = db.freeConn[maxIdle:]
    		db.freeConn = db.freeConn[:maxIdle]
    
    	db.maxIdleClosed += int64(len(closing))
    
    // SetMaxOpenConns sets the maximum number of open connections to the database.
    //
    // If MaxIdleConns is greater than 0 and the new MaxOpenConns is less than
    // MaxIdleConns, then MaxIdleConns will be reduced to match the new
    
    // MaxOpenConns limit.
    
    //
    // If n <= 0, then there is no limit on the number of open connections.
    // The default is 0 (unlimited).
    func (db *DB) SetMaxOpenConns(n int) {
    	db.mu.Lock()
    	db.maxOpen = n
    	if n < 0 {
    		db.maxOpen = 0
    	}
    	syncMaxIdle := db.maxOpen > 0 && db.maxIdleConnsLocked() > db.maxOpen
    	db.mu.Unlock()
    	if syncMaxIdle {
    		db.SetMaxIdleConns(n)
    	}
    }
    
    
    // SetConnMaxLifetime sets the maximum amount of time a connection may be reused.
    //
    // Expired connections may be closed lazily before reuse.
    //
    
    // If d <= 0, connections are not closed due to a connection's age.
    
    func (db *DB) SetConnMaxLifetime(d time.Duration) {
    	if d < 0 {
    		d = 0
    	}
    	db.mu.Lock()
    
    	// Wake cleaner up when lifetime is shortened.
    
    	if d > 0 && d < db.maxLifetime && db.cleanerCh != nil {
    		select {
    		case db.cleanerCh <- struct{}{}:
    		default:
    		}
    	}
    	db.maxLifetime = d
    	db.startCleanerLocked()
    	db.mu.Unlock()
    }
    
    
    // SetConnMaxIdleTime sets the maximum amount of time a connection may be idle.
    //
    // Expired connections may be closed lazily before reuse.
    //
    // If d <= 0, connections are not closed due to a connection's idle time.
    func (db *DB) SetConnMaxIdleTime(d time.Duration) {
    	if d < 0 {
    		d = 0
    	}
    	db.mu.Lock()
    	defer db.mu.Unlock()
    
    	// Wake cleaner up when idle time is shortened.
    	if d > 0 && d < db.maxIdleTime && db.cleanerCh != nil {
    		select {
    		case db.cleanerCh <- struct{}{}:
    		default:
    		}
    	}
    	db.maxIdleTime = d
    	db.startCleanerLocked()
    }
    
    
    // startCleanerLocked starts connectionCleaner if needed.
    func (db *DB) startCleanerLocked() {
    
    	if (db.maxLifetime > 0 || db.maxIdleTime > 0) && db.numOpen > 0 && db.cleanerCh == nil {
    
    		db.cleanerCh = make(chan struct{}, 1)
    
    		go db.connectionCleaner(db.shortestIdleTimeLocked())
    
    	}
    }
    
    func (db *DB) connectionCleaner(d time.Duration) {
    	const minInterval = time.Second
    
    	if d < minInterval {
    		d = minInterval
    	}
    	t := time.NewTimer(d)
    
    	for {
    		select {
    		case <-t.C:
    		case <-db.cleanerCh: // maxLifetime was changed or db was closed.