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package server
import (
"fmt"
"net"
)
type connectState struct {
case Cease:
return newCeaseState(), "Cease"
default:
continue
}
case <-s.fsm.connectRetryTimer.C:
s.connectRetryTimerExpired()
continue
case c := <-s.fsm.conCh:
}
}
}
func (s *connectState) connectionSuccess(c net.Conn) (state, string) {
if s.fsm.peer.ttl != 0 {
SetTCPConnTTLSockopt(c, s.fsm.peer.ttl)
SetTCPConnTTLSockopt(c, 1)
}
s.fsm.con = c
stopTimer(s.fsm.connectRetryTimer)
err := s.fsm.sendOpen()
if err != nil {
return newIdleState(s.fsm), fmt.Sprintf("Unable to send open: %v", err)
}
return newOpenSentState(s.fsm), "TCP connection succeeded"
}
func (s *connectState) connectRetryTimerExpired() {
s.fsm.resetConnectRetryTimer()
s.fsm.tcpConnect()
}
func (s *connectState) manualStop() (state, string) {
s.fsm.resetConnectRetryCounter()
stopTimer(s.fsm.connectRetryTimer)
return newIdleState(s.fsm), "Manual stop event"
}