Newer
Older
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
#include "circle.h"
#include "scene.h"
Circle::Circle(Point startIn, Scene *s) : Shape(startIn, s->getDefaultColour()) {
outline = s->getDefaultOutline();
}
void Circle::setRad(Point outerIn) {
rad = distanceBetweenPoints(start, outerIn);
}
void Circle::display(QPainter *qp) {
qp->setPen(QPen(colour, 2, Qt::SolidLine));
if (!outline) {
qp->setBrush(QBrush(colour, Qt::SolidPattern));
}
qp->drawEllipse(start.x - rad, start.y - rad, rad * 2, rad * 2);
qp->setBrush(QBrush(colour, Qt::NoBrush));
}
void Circle::displayHighlight(QPainter *qp, QColor colourIn) {
qp->setPen(QPen(colourIn, 2, Qt::DashLine));
qp->drawEllipse(start.x - rad, start.y - rad, rad * 2, rad * 2);
}
void Circle::update(Point in, Scene *parent) {
setRad(in);
}
float Circle::innerDistance() {
return rad;
}
bool Circle::pointInShape(Point in) {
if (distanceBetweenPoints(start, in) <= rad) {
return true;
}
return false;
}