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syntax = "proto3";
package api;
// Client represents an OAuth2 client.
message Client {
string id = 1;
string secret = 2;
repeated string redirect_uris = 3;
repeated string trusted_peers = 4;
bool public = 5;
string name = 6;
string logo_url = 7;
}
// CreateClientReq is a request to make a client.
message CreateClientReq {
Client client = 1;
}
// CreateClientResp returns the response from creating a client.
message CreateClientResp {
bool already_exists = 1;
Client client = 2;
}
// DeleteClientReq is a request to delete a client.
message DeleteClientReq {
// The ID of the client.
string id = 1;
}
// DeleteClientResp determines if the.
message DeleteClientResp {
bool not_found = 1;
}
// TODO(ericchiang): expand this.
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// Password is an email for password mapping managed by the storage.
message Password {
string email = 1;
// Currently we do not accept plain text passwords. Could be an option in the future.
bytes hash = 2;
string username = 3;
string user_id = 4;
}
// CreatePasswordReq is a request to make a password.
message CreatePasswordReq {
Password password = 1;
}
// CreatePasswordResp returns the response from creating a password.
message CreatePasswordResp {
bool already_exists = 1;
}
// UpdatePasswordReq is a request to modify an existing password.
message UpdatePasswordReq {
// The email used to lookup the password. This field cannot be modified
string email = 1;
bytes new_hash = 2;
string new_username = 3;
}
// UpdatePasswordResp returns the response from modifying an existing password.
message UpdatePasswordResp {
bool not_found = 1;
}
// DeletePasswordReq is a request to delete a password.
message DeletePasswordReq {
string email = 1;
}
// DeletePasswordResp returns the response from deleting a password.
message DeletePasswordResp {
bool not_found = 1;
}
// ListPasswordReq is a request to enumerate passwords.
message ListPasswordReq {}
// ListPasswordResp returs a list of passwords.
message ListPasswordResp {
repeated Password passwords = 1;
}
// VersionReq is a request to fetch version info.
message VersionReq {}
// VersionResp holds the version info of components.
message VersionResp {
// Semantic version of the server.
string server = 1;
// Numeric version of the API. It increases everytime a new call is added to the API.
// Clients should use this info to determine if the server supports specific features.
int32 api = 2;
}
// Dex represents the dex gRPC service.
service Dex {
// CreateClient creates a client.
rpc CreateClient(CreateClientReq) returns (CreateClientResp) {};
// DeleteClient deletes the provided client.
rpc DeleteClient(DeleteClientReq) returns (DeleteClientResp) {};
// CreatePassword creates a password.
rpc CreatePassword(CreatePasswordReq) returns (CreatePasswordResp) {};
// UpdatePassword modifies existing password.
rpc UpdatePassword(UpdatePasswordReq) returns (UpdatePasswordResp) {};
// DeletePassword deletes the password.
rpc DeletePassword(DeletePasswordReq) returns (DeletePasswordResp) {};
// ListPassword lists all password entries.
rpc ListPasswords(ListPasswordReq) returns (ListPasswordResp) {};
// GetVersion returns version information of the server.
rpc GetVersion(VersionReq) returns (VersionResp) {};