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package server
import (
"bytes"
"fmt"
tnet "github.com/bio-routing/bio-rd/net"
"github.com/bio-routing/bio-rd/protocols/bgp/packet"
"github.com/bio-routing/bio-rd/route"
"github.com/bio-routing/bio-rd/routingtable"
"github.com/bio-routing/bio-rd/routingtable/adjRIBIn"
"github.com/bio-routing/bio-rd/routingtable/adjRIBOut"
"github.com/bio-routing/bio-rd/routingtable/adjRIBOutAddPath"
)
type establishedState struct {
func newEstablishedState(fsm *FSM) *establishedState {
if !s.fsm.ribsInitialized {
s.init()
}
for {
select {
case e := <-s.fsm.eventCh:
}
case <-s.fsm.holdTimer.C:
return s.holdTimerExpired()
case <-s.fsm.keepaliveTimer.C:
return s.keepaliveTimerExpired()
case recvMsg := <-s.fsm.msgRecvCh:
return s.msgReceived(recvMsg)
}
}
}
func (s *establishedState) init() {
s.fsm.adjRIBIn = adjRIBIn.New()
s.fsm.adjRIBIn.Register(s.fsm.rib)
n := &routingtable.Neighbor{
Type: route.BGPPathType,
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}
clientOptions := routingtable.ClientOptions{}
if s.fsm.capAddPathSend {
s.fsm.updateSender = newUpdateSenderAddPath(s.fsm)
s.fsm.adjRIBOut = adjRIBOutAddPath.New(n)
clientOptions = s.fsm.peer.addPathSend
} else {
s.fsm.updateSender = newUpdateSender(s.fsm)
s.fsm.adjRIBOut = adjRIBOut.New(n)
}
s.fsm.adjRIBOut.Register(s.fsm.updateSender)
s.fsm.rib.RegisterWithOptions(s.fsm.adjRIBOut, clientOptions)
s.fsm.ribsInitialized = true
}
func (s *establishedState) uninit() {
s.fsm.adjRIBOut.Unregister(s.fsm.updateSender)
s.fsm.rib.Unregister(s.fsm.adjRIBOut)
s.fsm.adjRIBIn.Unregister(s.fsm.rib)
s.fsm.ribsInitialized = false
}
func (s *establishedState) manualStop() (state, string) {
s.fsm.sendNotification(packet.Cease, 0)
s.uninit()
stopTimer(s.fsm.connectRetryTimer)
s.fsm.con.Close()
s.fsm.connectRetryCounter = 0
return newIdleState(s.fsm), "Manual stop event"
}
func (s *establishedState) automaticStop() (state, string) {
s.fsm.sendNotification(packet.Cease, 0)
s.uninit()
stopTimer(s.fsm.connectRetryTimer)
s.fsm.con.Close()
s.fsm.connectRetryCounter++
return newIdleState(s.fsm), "Automatic stop event"
}
func (s *establishedState) cease() (state, string) {
s.fsm.sendNotification(packet.Cease, 0)
s.uninit()
s.fsm.con.Close()
return newCeaseState(), "Cease"
}
func (s *establishedState) holdTimerExpired() (state, string) {
s.fsm.sendNotification(packet.HoldTimeExpired, 0)
s.uninit()
stopTimer(s.fsm.connectRetryTimer)
s.fsm.con.Close()
s.fsm.connectRetryCounter++
return newIdleState(s.fsm), "Holdtimer expired"
}
func (s *establishedState) keepaliveTimerExpired() (state, string) {
err := s.fsm.sendKeepalive()
if err != nil {
stopTimer(s.fsm.connectRetryTimer)
s.fsm.con.Close()
s.fsm.connectRetryCounter++
return newIdleState(s.fsm), fmt.Sprintf("Failed to send keepalive: %v", err)
}
func (s *establishedState) msgReceived(data []byte) (state, string) {
msg, err := packet.Decode(bytes.NewBuffer(data))
if err != nil {
switch bgperr := err.(type) {
case packet.BGPError:
s.fsm.sendNotification(bgperr.ErrorCode, bgperr.ErrorSubCode)
}
stopTimer(s.fsm.connectRetryTimer)
s.fsm.con.Close()
s.fsm.connectRetryCounter++
return newIdleState(s.fsm), "Failed to decode BGP message"
}
switch msg.Header.Type {
case packet.NotificationMsg:
return s.notification()
case packet.UpdateMsg:
return s.update(msg)
default:
return s.unexpectedMessage()
}
}
func (s *establishedState) notification() (state, string) {
stopTimer(s.fsm.connectRetryTimer)
s.uninit()
s.fsm.con.Close()
s.fsm.connectRetryCounter++
return newIdleState(s.fsm), "Received NOTIFICATION"
}
func (s *establishedState) update(msg *packet.BGPMessage) (state, string) {
if s.fsm.holdTime != 0 {
}
u := msg.Body.(*packet.BGPUpdate)
s.withdraws(u)
s.updates(u)
return newEstablishedState(s.fsm), s.fsm.reason
}
func (s *establishedState) withdraws(u *packet.BGPUpdate) {
for r := u.WithdrawnRoutes; r != nil; r = r.Next {
pfx := tnet.NewPfx(r.IP, r.Pfxlen)
s.fsm.adjRIBIn.RemovePath(pfx, nil)
}
}
func (s *establishedState) updates(u *packet.BGPUpdate) {
for r := u.NLRI; r != nil; r = r.Next {
pfx := tnet.NewPfx(r.IP, r.Pfxlen)
path := &route.Path{
Type: route.BGPPathType,
BGPPath: &route.BGPPath{
},
}
for pa := u.PathAttributes; pa != nil; pa = pa.Next {
switch pa.TypeCode {
case packet.OriginAttr:
path.BGPPath.Origin = pa.Value.(uint8)
case packet.LocalPrefAttr:
path.BGPPath.LocalPref = pa.Value.(uint32)
case packet.MEDAttr:
path.BGPPath.MED = pa.Value.(uint32)
case packet.NextHopAttr:
path.BGPPath.NextHop = pa.Value.(uint32)
case packet.ASPathAttr:
path.BGPPath.ASPath = pa.ASPathString()
path.BGPPath.ASPathLen = pa.ASPathLen()
case packet.CommunitiesAttr:
path.BGPPath.Communities = pa.CommunityString()
case packet.LargeCommunitiesAttr:
path.BGPPath.LargeCommunities = pa.LargeCommunityString()
func (s *establishedState) keepaliveReceived() (state, string) {
if s.fsm.holdTime != 0 {
s.fsm.holdTimer.Reset(s.fsm.holdTime)
}
return newEstablishedState(s.fsm), s.fsm.reason
}
func (s *establishedState) unexpectedMessage() (state, string) {
s.fsm.sendNotification(packet.FiniteStateMachineError, 0)
s.uninit()
stopTimer(s.fsm.connectRetryTimer)
s.fsm.con.Close()
s.fsm.connectRetryCounter++
return newIdleState(s.fsm), "FSM Error"
}