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package server
import "net"
type fsmManager struct {
fsms map[string][]*FSM2
}
func newFSMManager() *fsmManager {
return &fsmManager{
fsms: make(map[string][]*FSM2, 0),
}
}
func (m *fsmManager) resolveCollision(addr net.IP) {
}
func (m *fsmManager) newFSMPassive() *FSM2 {
return &FSM2{}
}
func (m *fsmManager) newFSMActive() *FSM2 {
return &FSM2{}
}