Newer
Older
panic("bad symbol index in SetSymAlign")
}
// Reject nonsense alignments.
// TODO: do we need this?
if align < 0 {
panic("bad alignment value")
}
if align == 0 {
delete(l.align, i)
} else {
// Alignment should be a power of 2.
if bits.OnesCount32(uint32(align)) != 1 {
panic("bad alignment value")
}
l.align[i] = align
}
}
// SymDynImplib returns the "dynimplib" attribute for the specified
// symbol, making up a portion of the info for a symbol specified
// on a "cgo_import_dynamic" compiler directive.
func (l *Loader) SymDynimplib(i Sym) string {
return l.dynimplib[i]
}
// SetSymDynimplib sets the "dynimplib" attribute for a symbol.
func (l *Loader) SetSymDynimplib(i Sym, value string) {
// reject bad symbols
if i >= Sym(len(l.objSyms)) || i == 0 {
panic("bad symbol index in SetDynimplib")
}
if value == "" {
delete(l.dynimplib, i)
} else {
l.dynimplib[i] = value
}
}
// SymDynimpvers returns the "dynimpvers" attribute for the specified
// symbol, making up a portion of the info for a symbol specified
// on a "cgo_import_dynamic" compiler directive.
func (l *Loader) SymDynimpvers(i Sym) string {
return l.dynimpvers[i]
}
// SetSymDynimpvers sets the "dynimpvers" attribute for a symbol.
func (l *Loader) SetSymDynimpvers(i Sym, value string) {
// reject bad symbols
if i >= Sym(len(l.objSyms)) || i == 0 {
panic("bad symbol index in SetDynimpvers")
}
if value == "" {
delete(l.dynimpvers, i)
} else {
l.dynimpvers[i] = value
}
}
// SymExtname returns the "extname" value for the specified
// symbol.
func (l *Loader) SymExtname(i Sym) string {
return l.extname[i]
}
// SetSymExtname sets the "extname" attribute for a symbol.
func (l *Loader) SetSymExtname(i Sym, value string) {
// reject bad symbols
if i >= Sym(len(l.objSyms)) || i == 0 {
panic("bad symbol index in SetExtname")
}
if value == "" {
delete(l.extname, i)
} else {
l.extname[i] = value
}
}
// SymElfType returns the previously recorded ELF type for a symbol
// (used only for symbols read from shared libraries by ldshlibsyms).
// It is not set for symbols defined by the packages being linked or
// by symbols read by ldelf (and so is left as elf.STT_NOTYPE).
func (l *Loader) SymElfType(i Sym) elf.SymType {
if et, ok := l.elfType[i]; ok {
return et
}
return elf.STT_NOTYPE
}
// SetSymElfType sets the elf type attribute for a symbol.
func (l *Loader) SetSymElfType(i Sym, et elf.SymType) {
// reject bad symbols
if i >= Sym(len(l.objSyms)) || i == 0 {
panic("bad symbol index in SetSymElfType")
}
if et == elf.STT_NOTYPE {
delete(l.elfType, i)
} else {
l.elfType[i] = et
}
}
// SetPlt sets the plt value for pe symbols.
func (l *Loader) SetPlt(i Sym, v int32) {
if i >= Sym(len(l.objSyms)) || i == 0 {
panic("bad symbol for SetPlt")
}
if v == 0 {
delete(l.plt, i)
} else {
l.plt[i] = v
}
}
// SetGot sets the got value for pe symbols.
func (l *Loader) SetGot(i Sym, v int32) {
if i >= Sym(len(l.objSyms)) || i == 0 {
panic("bad symbol for SetPlt")
}
if v == 0 {
delete(l.got, i)
} else {
l.got[i] = v
}
}
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// SymGoType returns the 'Gotype' property for a given symbol (set by
// the Go compiler for variable symbols). This version relies on
// reading aux symbols for the target sym -- it could be that a faster
// approach would be to check for gotype during preload and copy the
// results in to a map (might want to try this at some point and see
// if it helps speed things up).
func (l *Loader) SymGoType(i Sym) Sym {
if l.IsExternal(i) {
pp := l.getPayload(i)
return pp.gotype
}
r, li := l.toLocal(i)
naux := r.NAux(li)
for j := 0; j < naux; j++ {
a := goobj2.Aux{}
a.Read(r.Reader, r.AuxOff(li, j))
switch a.Type {
case goobj2.AuxGotype:
return l.resolve(r, a.Sym)
}
}
return 0
}
// SymUnit returns the compilation unit for a given symbol (which will
// typically be nil for external or linker-manufactured symbols).
func (l *Loader) SymUnit(i Sym) *sym.CompilationUnit {
if l.IsExternal(i) {
pp := l.getPayload(i)
if pp.objidx != 0 {
r := l.objs[pp.objidx].r
return r.unit
}
return nil
}
r, _ := l.toLocal(i)
return r.unit
}
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// SymFile returns the file for a symbol, which is normally the
// package the symbol came from (for regular compiler-generated Go
// symbols), but in the case of building with "-linkshared" (when a
// symbol is read from a a shared library), will hold the library
// name.
func (l *Loader) SymFile(i Sym) string {
if l.IsExternal(i) {
if f, ok := l.symFile[i]; ok {
return f
}
pp := l.getPayload(i)
if pp.objidx != 0 {
r := l.objs[pp.objidx].r
return r.unit.Lib.File
}
return ""
}
r, _ := l.toLocal(i)
return r.unit.Lib.File
}
// SetSymFile sets the file attribute for a symbol. This is
// needed mainly for external symbols, specifically those imported
// from shared libraries.
func (l *Loader) SetSymFile(i Sym, file string) {
// reject bad symbols
if i >= Sym(len(l.objSyms)) || i == 0 {
panic("bad symbol index in SetSymFile")
}
if !l.IsExternal(i) {
panic("can't set file for non-external sym")
}
l.symFile[i] = file
}
// SymLocalentry returns the "local entry" value for the specified
// symbol.
func (l *Loader) SymLocalentry(i Sym) uint8 {
return l.localentry[i]
}
// SetSymExtname sets the "extname" attribute for a symbol.
func (l *Loader) SetSymLocalentry(i Sym, value uint8) {
// reject bad symbols
if i >= Sym(len(l.objSyms)) || i == 0 {
panic("bad symbol index in SetExtname")
}
if value == 0 {
delete(l.localentry, i)
} else {
l.localentry[i] = value
}
}
// Returns the number of aux symbols given a global index.
func (l *Loader) NAux(i Sym) int {
if l.IsExternal(i) {
r, li := l.toLocal(i)
return r.NAux(li)
}
// Returns the referred symbol of the j-th aux symbol of the i-th
// symbol.
func (l *Loader) AuxSym(i Sym, j int) Sym {
if l.IsExternal(i) {
return 0
}
r, li := l.toLocal(i)
a := goobj2.Aux{}
a.Read(r.Reader, r.AuxOff(li, j))
return l.resolve(r, a.Sym)
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// GetFuncDwarfAuxSyms collects and returns the auxiliary DWARF
// symbols associated with a given function symbol. Prior to the
// introduction of the loader, this was done purely using name
// lookups, e.f. for function with name XYZ we would then look up
// go.info.XYZ, etc.
// FIXME: once all of dwarfgen is converted over to the loader,
// it would save some space to make these aux symbols nameless.
func (l *Loader) GetFuncDwarfAuxSyms(fnSymIdx Sym) (auxDwarfInfo, auxDwarfLoc, auxDwarfRanges, auxDwarfLines Sym) {
if l.SymType(fnSymIdx) != sym.STEXT {
log.Fatalf("error: non-function sym %d/%s t=%s passed to GetFuncDwarfAuxSyms", fnSymIdx, l.SymName(fnSymIdx), l.SymType(fnSymIdx).String())
}
if l.IsExternal(fnSymIdx) {
// Current expectation is that any external function will
// not have auxsyms.
return
}
naux := l.NAux(fnSymIdx)
if naux == 0 {
return
}
r, li := l.toLocal(fnSymIdx)
for i := 0; i < naux; i++ {
a := goobj2.Aux{}
a.Read(r.Reader, r.AuxOff(li, i))
switch a.Type {
case goobj2.AuxDwarfInfo:
auxDwarfInfo = l.resolve(r, a.Sym)
if l.SymType(auxDwarfInfo) != sym.SDWARFINFO {
panic("aux dwarf info sym with wrong type")
}
case goobj2.AuxDwarfLoc:
auxDwarfLoc = l.resolve(r, a.Sym)
if l.SymType(auxDwarfLoc) != sym.SDWARFLOC {
panic("aux dwarf loc sym with wrong type")
}
case goobj2.AuxDwarfRanges:
auxDwarfRanges = l.resolve(r, a.Sym)
if l.SymType(auxDwarfRanges) != sym.SDWARFRANGE {
panic("aux dwarf ranges sym with wrong type")
}
case goobj2.AuxDwarfLines:
auxDwarfLines = l.resolve(r, a.Sym)
if l.SymType(auxDwarfLines) != sym.SDWARFLINES {
panic("aux dwarf lines sym with wrong type")
}
}
}
return
}
// ReadAuxSyms reads the aux symbol ids for the specified symbol into the
// slice passed as a parameter. If the slice capacity is not large enough, a new
// larger slice will be allocated. Final slice is returned.
func (l *Loader) ReadAuxSyms(symIdx Sym, dst []Sym) []Sym {
return dst[:0]
}
naux := l.NAux(symIdx)
if naux == 0 {
return dst[:0]
}
if cap(dst) < naux {
dst = make([]Sym, naux)
}
dst = dst[:0]
r, li := l.toLocal(symIdx)
a := goobj2.Aux{}
for i := 0; i < naux; i++ {
a.ReadSym(r.Reader, r.AuxOff(li, i))
dst = append(dst, l.resolve(r, a.Sym))
}
return dst
}
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// PrependSub prepends 'sub' onto the sub list for outer symbol 'outer'.
// Will panic if 'sub' already has an outer sym or sub sym.
// FIXME: should this be instead a method on SymbolBuilder?
func (l *Loader) PrependSub(outer Sym, sub Sym) {
// NB: this presupposes that an outer sym can't be a sub symbol of
// some other outer-outer sym (I'm assuming this is true, but I
// haven't tested exhaustively).
if l.OuterSym(outer) != 0 {
panic("outer has outer itself")
}
if l.SubSym(sub) != 0 {
panic("sub set for subsym")
}
if l.OuterSym(sub) != 0 {
panic("outer already set for subsym")
}
l.sub[sub] = l.sub[outer]
l.sub[outer] = sub
l.outer[sub] = outer
}
// OuterSym gets the outer symbol for host object loaded symbols.
func (l *Loader) OuterSym(i Sym) Sym {
// FIXME: add check for isExternal?
return l.outer[i]
// SubSym gets the subsymbol for host object loaded symbols.
func (l *Loader) SubSym(i Sym) Sym {
// NB: note -- no check for l.isExternal(), since I am pretty sure
// that later phases in the linker set subsym for "type." syms
return l.sub[i]
// Initialize Reachable bitmap and its siblings for running deadcode pass.
func (l *Loader) InitReachable() {
l.growAttrBitmaps(l.NSym() + 1)
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}
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type symWithVal struct {
s Sym
v int64
}
type bySymValue []symWithVal
func (s bySymValue) Len() int { return len(s) }
func (s bySymValue) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
func (s bySymValue) Less(i, j int) bool { return s[i].v < s[j].v }
// SortSub walks through the sub-symbols for 's' and sorts them
// in place by increasing value. Return value is the new
// sub symbol for the specified outer symbol.
func (l *Loader) SortSub(s Sym) Sym {
if s == 0 || l.sub[s] == 0 {
return s
}
// Sort symbols using a slice first. Use a stable sort on the off
// chance that there's more than once symbol with the same value,
// so as to preserve reproducible builds.
sl := []symWithVal{}
for ss := l.sub[s]; ss != 0; ss = l.sub[ss] {
sl = append(sl, symWithVal{s: ss, v: l.SymValue(ss)})
}
sort.Stable(bySymValue(sl))
// Then apply any changes needed to the sub map.
ns := Sym(0)
for i := len(sl) - 1; i >= 0; i-- {
s := sl[i].s
l.sub[s] = ns
ns = s
}
// Update sub for outer symbol, then return
l.sub[s] = sl[0].s
return sl[0].s
}
// Insure that reachable bitmap and its siblings have enough size.
func (l *Loader) growAttrBitmaps(reqLen int) {
if reqLen > l.attrReachable.Len() {
// These are indexed by global symbol
l.attrReachable = growBitmap(reqLen, l.attrReachable)
l.attrOnList = growBitmap(reqLen, l.attrOnList)
l.attrLocal = growBitmap(reqLen, l.attrLocal)
l.attrNotInSymbolTable = growBitmap(reqLen, l.attrNotInSymbolTable)
l.growExtAttrBitmaps()
}
func (l *Loader) growExtAttrBitmaps() {
// These are indexed by external symbol index (e.g. l.extIndex(i))
extReqLen := len(l.payloads)
if extReqLen > l.attrVisibilityHidden.Len() {
l.attrVisibilityHidden = growBitmap(extReqLen, l.attrVisibilityHidden)
l.attrDuplicateOK = growBitmap(extReqLen, l.attrDuplicateOK)
l.attrShared = growBitmap(extReqLen, l.attrShared)
l.attrExternal = growBitmap(extReqLen, l.attrExternal)
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}
// At method returns the j-th reloc for a global symbol.
func (relocs *Relocs) At(j int) Reloc {
if relocs.l.isExtReader(relocs.r) {
pp := relocs.l.payloads[relocs.li]
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return pp.relocs[j]
}
rel := goobj2.Reloc{}
rel.Read(relocs.r.Reader, relocs.r.RelocOff(relocs.li, j))
target := relocs.l.resolve(relocs.r, rel.Sym)
return Reloc{
Off: rel.Off,
Size: rel.Siz,
Type: objabi.RelocType(rel.Type),
Add: rel.Add,
Sym: target,
}
}
// ReadAll method reads all relocations for a symbol into the
// specified slice. If the slice capacity is not large enough, a new
// larger slice will be allocated. Final slice is returned.
func (relocs *Relocs) ReadAll(dst []Reloc) []Reloc {
return relocs.readAll(dst, false)
}
// ReadSyms method reads all relocation target symbols and reloc types
// for a symbol into the specified slice. It is like ReadAll but only
// fill in the Sym and Type fields.
func (relocs *Relocs) ReadSyms(dst []Reloc) []Reloc {
return relocs.readAll(dst, true)
}
func (relocs *Relocs) readAll(dst []Reloc, onlySymType bool) []Reloc {
if relocs.Count == 0 {
return dst[:0]
}
if cap(dst) < relocs.Count {
dst = make([]Reloc, relocs.Count)
}
dst = dst[:0]
if relocs.l.isExtReader(relocs.r) {
pp := relocs.l.payloads[relocs.li]
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dst = append(dst, pp.relocs...)
return dst
}
off := relocs.r.RelocOff(relocs.li, 0)
rel := goobj2.Reloc{}
for i := 0; i < relocs.Count; i++ {
if onlySymType {
rel.ReadSymType(relocs.r.Reader, off)
} else {
rel.Read(relocs.r.Reader, off)
}
off += uint32(rel.Size())
target := relocs.l.resolve(relocs.r, rel.Sym)
dst = append(dst, Reloc{
Off: rel.Off,
Size: rel.Siz,
Type: objabi.RelocType(rel.Type),
Add: rel.Add,
Sym: target,
})
}
return dst
}
// Relocs returns a Relocs object for the given global sym.
func (l *Loader) Relocs(i Sym) Relocs {
r, li := l.toLocal(i)
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if r == nil {
panic(fmt.Sprintf("trying to get oreader for invalid sym %d\n\n", i))
}
return l.relocs(r, li)
}
// Relocs returns a Relocs object given a local sym index and reader.
func (l *Loader) relocs(r *oReader, li int) Relocs {
var n int
if l.isExtReader(r) {
pp := l.payloads[li]
n = len(pp.relocs)
} else {
n = r.NReloc(li)
}
return Relocs{
li: li,
r: r,
l: l,
}
}
// RelocByOff implements sort.Interface for sorting relocations by offset.
type RelocByOff []Reloc
func (x RelocByOff) Len() int { return len(x) }
func (x RelocByOff) Swap(i, j int) { x[i], x[j] = x[j], x[i] }
func (x RelocByOff) Less(i, j int) bool { return x[i].Off < x[j].Off }
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// FuncInfo provides hooks to access goobj2.FuncInfo in the objects.
type FuncInfo struct {
l *Loader
r *oReader
data []byte
}
func (fi *FuncInfo) Valid() bool { return fi.r != nil }
func (fi *FuncInfo) Locals() int {
return int((*goobj2.FuncInfo)(nil).ReadLocals(fi.data))
}
func (fi *FuncInfo) Pcsp() []byte {
pcsp, end := (*goobj2.FuncInfo)(nil).ReadPcsp(fi.data)
return fi.r.BytesAt(fi.r.PcdataBase()+pcsp, int(end-pcsp))
}
// TODO: more accessors.
func (l *Loader) FuncInfo(i Sym) FuncInfo {
if l.IsExternal(i) {
return FuncInfo{}
}
r, li := l.toLocal(i)
n := r.NAux(li)
for j := 0; j < n; j++ {
a := goobj2.Aux{}
a.Read(r.Reader, r.AuxOff(li, j))
if a.Type == goobj2.AuxFuncInfo {
b := r.Data(int(a.Sym.SymIdx))
return FuncInfo{l, r, b}
}
}
return FuncInfo{}
}
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// Preload a package: add autolibs, add defined package symbols to the symbol table.
// Does not add non-package symbols yet, which will be done in LoadNonpkgSyms.
// Does not read symbol data.
func (l *Loader) Preload(syms *sym.Symbols, f *bio.Reader, lib *sym.Library, unit *sym.CompilationUnit, length int64, flags int) {
roObject, readonly, err := f.Slice(uint64(length))
if err != nil {
log.Fatal("cannot read object file:", err)
}
r := goobj2.NewReaderFromBytes(roObject, readonly)
if r == nil {
panic("cannot read object file")
}
localSymVersion := syms.IncVersion()
pkgprefix := objabi.PathToPrefix(lib.Pkg) + "."
ndef := r.NSym()
nnonpkgdef := r.NNonpkgdef()
or := &oReader{r, unit, localSymVersion, r.Flags(), pkgprefix, make([]Sym, ndef+nnonpkgdef+r.NNonpkgref()), ndef, uint32(len(l.objs))}
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lib.ImportStrings = append(lib.ImportStrings, r.Autolib()...)
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// DWARF file table
nfile := r.NDwarfFile()
unit.DWARFFileTable = make([]string, nfile)
for i := range unit.DWARFFileTable {
unit.DWARFFileTable[i] = r.DwarfFile(i)
}
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l.addObj(lib.Pkg, or)
l.preloadSyms(or, pkgDef)
// The caller expects us consuming all the data
f.MustSeek(length, os.SEEK_CUR)
}
// Preload symbols of given kind from an object.
func (l *Loader) preloadSyms(r *oReader, kind int) {
ndef := r.NSym()
nnonpkgdef := r.NNonpkgdef()
var start, end int
switch kind {
case pkgDef:
start = 0
end = ndef
case nonPkgDef:
start = ndef
end = ndef + nnonpkgdef
default:
panic("preloadSyms: bad kind")
}
l.growSyms(len(l.objSyms) + end - start)
l.growAttrBitmaps(len(l.objSyms) + end - start)
for i := start; i < end; i++ {
osym := goobj2.Sym{}
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osym.Read(r.Reader, r.SymOff(i))
name := strings.Replace(osym.Name, "\"\".", r.pkgprefix, -1)
v := abiToVer(osym.ABI, r.version)
dupok := osym.Dupok()
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gi, added := l.AddSym(name, v, r, i, kind, dupok, sym.AbiSymKindToSymKind[objabi.SymKind(osym.Type)])
r.syms[i] = gi
if !added {
continue
}
if osym.TopFrame() {
l.SetAttrTopFrame(gi, true)
}
if strings.HasPrefix(name, "go.itablink.") {
l.itablink[gi] = struct{}{}
}
if strings.HasPrefix(name, "runtime.") {
if bi := goobj2.BuiltinIdx(name, v); bi != -1 {
// This is a definition of a builtin symbol. Record where it is.
l.builtinSyms[bi] = gi
}
}
if strings.HasPrefix(name, "go.string.") ||
strings.HasPrefix(name, "gclocals·") ||
strings.HasPrefix(name, "runtime.gcbits.") {
l.SetAttrNotInSymbolTable(gi, true)
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// Add non-package symbols and references to external symbols (which are always
// named).
func (l *Loader) LoadNonpkgSyms(syms *sym.Symbols) {
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for _, o := range l.objs[1:] {
l.preloadSyms(o.r, nonPkgDef)
}
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for _, o := range l.objs[1:] {
loadObjRefs(l, o.r, syms)
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}
}
func loadObjRefs(l *Loader, r *oReader, syms *sym.Symbols) {
ndef := r.NSym() + r.NNonpkgdef()
for i, n := 0, r.NNonpkgref(); i < n; i++ {
osym := goobj2.Sym{}
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osym.Read(r.Reader, r.SymOff(ndef+i))
name := strings.Replace(osym.Name, "\"\".", r.pkgprefix, -1)
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v := abiToVer(osym.ABI, r.version)
r.syms[ndef+i] = l.AddExtSym(name, v)
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}
}
func abiToVer(abi uint16, localSymVersion int) int {
var v int
if abi == goobj2.SymABIstatic {
// Static
v = localSymVersion
} else if abiver := sym.ABIToVersion(obj.ABI(abi)); abiver != -1 {
// Note that data symbols are "ABI0", which maps to version 0.
v = abiver
} else {
log.Fatalf("invalid symbol ABI: %d", abi)
}
return v
}
func preprocess(arch *sys.Arch, s *sym.Symbol) {
if s.Name != "" && s.Name[0] == '$' && len(s.Name) > 5 && s.Type == 0 && len(s.P) == 0 {
x, err := strconv.ParseUint(s.Name[5:], 16, 64)
if err != nil {
log.Panicf("failed to parse $-symbol %s: %v", s.Name, err)
}
s.Type = sym.SRODATA
s.Attr |= sym.AttrLocal
switch s.Name[:5] {
case "$f32.":
if uint64(uint32(x)) != x {
log.Panicf("$-symbol %s too large: %d", s.Name, x)
}
s.AddUint32(arch, uint32(x))
case "$f64.", "$i64.":
s.AddUint64(arch, x)
default:
log.Panicf("unrecognized $-symbol: %s", s.Name)
}
}
}
// Load full contents.
func (l *Loader) LoadFull(arch *sys.Arch, syms *sym.Symbols) {
// create all Symbols first.
l.growSyms(l.NSym())
nr := 0 // total number of sym.Reloc's we'll need
for _, o := range l.objs[1:] {
nr += loadObjSyms(l, syms, o.r)
}
// Make a first pass through the external symbols, making
// sure that each external symbol has a non-nil entry in
// l.Syms (note that relocations and symbol content will
// be copied in a later loop).
toConvert := make([]Sym, 0, len(l.payloads))
for _, i := range l.extReader.syms {
sname := l.RawSymName(i)
if !l.attrReachable.Has(i) && !strings.HasPrefix(sname, "gofile..") { // XXX file symbols are used but not marked
continue
}
pp := l.getPayload(i)
nr += len(pp.relocs)
// create and install the sym.Symbol here so that l.Syms will
// be fully populated when we do relocation processing and
// outer/sub processing below. Note that once we do this,
// we'll need to get at the payload for a symbol with direct
// reference to l.payloads[] as opposed to calling l.getPayload().
s := l.allocSym(sname, 0)
l.installSym(i, s)
toConvert = append(toConvert, i)
}
// allocate a single large slab of relocations for all live symbols
l.relocBatch = make([]sym.Reloc, nr)
// convert payload-based external symbols into sym.Symbol-based
for _, i := range toConvert {
// Copy kind/size/value etc.
pp := l.payloads[l.extIndex(i)]
s := l.Syms[i]
s.Version = int16(pp.ver)
s.Type = pp.kind
s.Size = pp.size
s.Value = l.SymValue(i)
if pp.gotype != 0 {
s.Gotype = l.Syms[pp.gotype]
}
s.Value = l.values[i]
if f, ok := l.symFile[i]; ok {
s.File = f
} else if pp.objidx != 0 {
s.File = l.objs[pp.objidx].r.unit.Lib.File
}
// Copy relocations
batch := l.relocBatch
s.R = batch[:len(pp.relocs):len(pp.relocs)]
l.relocBatch = batch[len(pp.relocs):]
l.convertRelocations(pp.relocs, s, false)
// Copy data
s.P = pp.data
// Transfer over attributes.
l.migrateAttributes(i, s)
// Preprocess symbol. May set 'AttrLocal'.
preprocess(arch, s)
}
// load contents of defined symbols
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for _, o := range l.objs[1:] {
loadObjFull(l, o.r)
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}
// Note: resolution of ABI aliases is now also handled in
// loader.convertRelocations, so once the host object loaders move
// completely to loader.Sym, we can remove the code below.
// Resolve ABI aliases for external symbols. This is only
// needed for internal cgo linking.
// (The old code does this in deadcode, but deadcode2 doesn't
// do this.)
for _, i := range l.extReader.syms {
if s := l.Syms[i]; s != nil && s.Attr.Reachable() {
for ri := range s.R {
r := &s.R[ri]
if r.Sym != nil && r.Sym.Type == sym.SABIALIAS {
r.Sym = r.Sym.R[0].Sym
}
}
}
}
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}
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// PropagateSymbolChangesBackToLoader is a temporary shim function
// that copies over a given sym.Symbol into the equivalent representation
// in the loader world. The intent is to enable converting a given
// linker phase/pass from dealing with sym.Symbol's to a modernized
// pass that works with loader.Sym, in cases where the "loader.Sym
// wavefront" has not yet reached the pass in question. For such work
// the recipe is to first call PropagateSymbolChangesBackToLoader(),
// then exexute the pass working with the loader, then call
// PropagateLoaderChangesToSymbols to copy the changes made by the
// pass back to the sym.Symbol world.
func (l *Loader) PropagateSymbolChangesBackToLoader() {
// For the moment we only copy symbol values, and we don't touch
// any new sym.Symbols created since loadlibfull() was run. This
// seems to be what's needed for DWARF gen.
for i := Sym(1); i < Sym(len(l.objSyms)); i++ {
s := l.Syms[i]
if s != nil {
if s.Value != l.SymValue(i) {
l.SetSymValue(i, s.Value)
}
}
}
}
// PropagateLoaderChangesToSymbols is a temporary shim function that
// takes a list of loader.Sym symbols and works to copy their contents
// and attributes over to a corresponding sym.Symbol. See the
// PropagateSymbolChangesBackToLoader header comment for more info.
//
// WARNING: this function is brittle and depends heavily on loader
// implementation. A key problem with doing this is that as things
// stand at the moment, some sym.Symbol contents/attributes are
// populated only when converting from loader.Sym to sym.Symbol
// in loadlibfull, meaning if we may wipe out some information
// when copying back.
func (l *Loader) PropagateLoaderChangesToSymbols(toconvert []Sym, syms *sym.Symbols) []*sym.Symbol {
result := []*sym.Symbol{}
relocfixup := []Sym{}
// Note: this loop needs to allow for the possibility that we may
// see "new" symbols on the 'toconvert' list that come from object
// files (for example, DWARF location lists), as opposed to just
// newly manufactured symbols (ex: DWARF section symbols such as
// ".debug_info"). This means that we have to be careful not to
// stomp on sym.Symbol attributes/content that was set up in
// in loadlibfull().
// Also note that in order for the relocation fixup to work, we
// have to do this in two passes -- one pass to create the symbols,
// and then a second fix up the relocations once all necessary
// sym.Symbols are created.
// First pass, symbol creation and symbol data fixup.
anonVerReplacement := syms.IncVersion()
rslice := []Reloc{}
for _, cand := range toconvert {
sn := l.SymName(cand)
sv := l.SymVersion(cand)
st := l.SymType(cand)
if sv < 0 {
sv = anonVerReplacement
}
s := l.Syms[cand]
isnew := false
if sn == "" {
// Don't install anonymous symbols in the lookup tab.
if s == nil {
s = l.allocSym(sn, sv)
l.installSym(cand, s)
}
isnew = true
} else {
if s != nil {
// Already have a symbol for this -- it must be
// something that was previously processed by
// loadObjFull. Note that the symbol in question may
// or may not be in the name lookup map.
} else {
isnew = true
s = syms.Lookup(sn, sv)
}
}
result = append(result, s)
// Always copy these from new to old.
s.Value = l.SymValue(cand)
s.Type = st
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// If the data for a symbol has increased in size, make sure
// we bring the new content across.
relfix := isnew
if isnew || len(l.Data(cand)) > len(s.P) {
s.P = l.Data(cand)
s.Size = int64(len(s.P))
relfix = true
}
// For 'new' symbols, copy other content (such as Gotype,
// sym file, relocations, etc).
if isnew {
if gt := l.SymGoType(cand); gt != 0 {
s.Gotype = l.Syms[gt]
}
if f, ok := l.symFile[cand]; ok {
s.File = f
} else {
r, _ := l.toLocal(cand)
if r != nil && r != l.extReader {
s.File = l.SymFile(cand)
}
}
}
// If this symbol has any DWARF file relocations, we need to
// make sure that the relocations are copied back over, since
// DWARF-gen alters the offset values for these relocs. Also:
// if this is an info symbol and it refers to a previously
// unseen range/loc symbol, we'll need to fix up relocations
// for it as well.
relocs := l.Relocs(cand)
rslice = relocs.ReadSyms(rslice)
for ri := range rslice {
if rslice[ri].Type == objabi.R_DWARFFILEREF {
relfix = true
break
}
if st != sym.SDWARFINFO {
continue
}
rst := l.SymType(rslice[ri].Sym)
if rst == sym.SDWARFRANGE || rst == sym.SDWARFLOC {
relfix = true
break
}
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}
if relfix {
relocfixup = append(relocfixup, cand)
}
// If new symbol, call a helper to migrate attributes.
// Otherwise touch only not-in-symbol-table, since there are
// some attrs that are only set up at the point where we
// convert loader.Sym to sym.Symbol.
if isnew {
l.migrateAttributes(cand, s)
} else {
if l.AttrNotInSymbolTable(cand) {
s.Attr.Set(sym.AttrNotInSymbolTable, true)
}
}
}
// Second pass to fix up relocations.
for _, cand := range relocfixup {
s := l.Syms[cand]
relocs := l.Relocs(cand)
rslice = relocs.ReadAll(rslice)
s.R = make([]sym.Reloc, len(rslice))
l.convertRelocations(rslice, s, true)
}
return result
}
// ExtractSymbols grabs the symbols out of the loader for work that hasn't been
// ported to the new symbol type.
func (l *Loader) ExtractSymbols(syms *sym.Symbols, rp map[*sym.Symbol]*sym.Symbol) {
// Add symbols to the ctxt.Syms lookup table. This explicitly skips things
// created via loader.Create (marked with versions less than zero), since
// if we tried to add these we'd wind up with collisions. We do, however,
// add these symbols to the list of global symbols so that other future
// steps (like pclntab generation) can find these symbols if neceassary.
// Along the way, update the version from the negative anon version to
// something larger than sym.SymVerStatic (needed so that
// sym.symbol.IsFileLocal() works properly).
anonVerReplacement := syms.IncVersion()
for _, s := range l.Syms {
if s == nil {
continue
}
syms.Allsym = append(syms.Allsym, s) // XXX still add to Allsym for now, as there are code looping through Allsym
if s.Version < 0 {
s.Version = int16(anonVerReplacement)
}
for i, s := range l.Reachparent {
if i == 0 {
continue
}
rp[l.Syms[i]] = l.Syms[s]
}
// Provide lookup functions for sym.Symbols.
syms.Lookup = func(name string, ver int) *sym.Symbol {
i := l.LookupOrCreateSym(name, ver)
if s := l.Syms[i]; s != nil {