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  • // Copyright 2009 The Go Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style
    // license that can be found in the LICENSE file.
    
    // Represents JSON data structure using native Go types: booleans, floats,
    // strings, arrays, and maps.
    
    package json
    
    import (
    
    	"container/vector"
    	"os"
    
    )
    
    // Decode a JSON string
    
    // Decode parses the string s as a JSON-syntax string and returns the
    // generic JSON object representation.  The object representation is a tree
    // of Go data types.  The data return value may be one of float64, string,
    // bool, nil, []interface{} or map[string]interface{}.  The array and map
    // elements may in turn contain any of the types listed above and so on.
    
    // If Decode encounters a syntax error, it returns with err set to an
    // instance of ParseError.  See ParseError documentation for details.
    func Decode(s string) (data interface{}, err os.Error) {
    
    	jb := newDecoder(nil, nil)
    	ok, errPos, errTok := Parse(s, jb)
    
    	if ok {
    		data = jb.Data()
    	} else {
    		err = &ParseError{Index: errPos, Token: errTok}
    	}
    
    }
    
    type decoder struct {
    	// A value being constructed.
    
    	value interface{}
    
    	// Container entity to flush into.  Can be either vector.Vector or
    	// map[string]interface{}.
    
    	container interface{}
    
    	// The index into the container interface.  Either int or string.
    
    	index interface{}
    
    }
    
    func newDecoder(container interface{}, key interface{}) *decoder {
    	return &decoder{container: container, index: key}
    }
    
    
    func (j *decoder) Int64(i int64) { j.value = float64(i) }
    
    func (j *decoder) Uint64(i uint64) { j.value = float64(i) }
    
    func (j *decoder) Float64(f float64) { j.value = float64(f) }
    
    func (j *decoder) String(s string) { j.value = s }
    
    func (j *decoder) Bool(b bool) { j.value = b }
    
    func (j *decoder) Null() { j.value = nil }
    
    func (j *decoder) Array() { j.value = new(vector.Vector) }
    
    func (j *decoder) Map() { j.value = make(map[string]interface{}) }
    
    
    func (j *decoder) Elem(i int) Builder {
    
    	v, ok := j.value.(*vector.Vector)
    
    		v = new(vector.Vector)
    		j.value = v
    
    	}
    	if v.Len() <= i {
    		v.Resize(i+1, (i+1)*2)
    	}
    
    	return newDecoder(v, i)
    
    }
    
    func (j *decoder) Key(s string) Builder {
    
    	m, ok := j.value.(map[string]interface{})
    
    		m = make(map[string]interface{})
    		j.value = m
    
    	return newDecoder(m, s)
    
    }
    
    func (j *decoder) Flush() {
    	switch c := j.container.(type) {
    	case *vector.Vector:
    
    		index := j.index.(int)
    		c.Set(index, j.Data())
    
    	case map[string]interface{}:
    
    		index := j.index.(string)
    		c[index] = j.Data()
    
    	}
    }
    
    // Get the value built by this builder.
    func (j *decoder) Data() interface{} {
    	switch v := j.value.(type) {
    	case *vector.Vector:
    		return v.Data()
    	}