Newer
Older
// TODO: do we need this?
if align < 0 {
panic("bad alignment value")
}
if align == 0 {
delete(l.align, i)
} else {
// Alignment should be a power of 2.
if bits.OnesCount32(uint32(align)) != 1 {
panic("bad alignment value")
}
l.align[i] = align
}
}
// SymDynImplib returns the "dynimplib" attribute for the specified
// symbol, making up a portion of the info for a symbol specified
// on a "cgo_import_dynamic" compiler directive.
func (l *Loader) SymDynimplib(i Sym) string {
return l.dynimplib[i]
}
// SetSymDynimplib sets the "dynimplib" attribute for a symbol.
func (l *Loader) SetSymDynimplib(i Sym, value string) {
// reject bad symbols
if i >= Sym(len(l.objSyms)) || i == 0 {
panic("bad symbol index in SetDynimplib")
}
if value == "" {
delete(l.dynimplib, i)
} else {
l.dynimplib[i] = value
}
}
// SymDynimpvers returns the "dynimpvers" attribute for the specified
// symbol, making up a portion of the info for a symbol specified
// on a "cgo_import_dynamic" compiler directive.
func (l *Loader) SymDynimpvers(i Sym) string {
return l.dynimpvers[i]
}
// SetSymDynimpvers sets the "dynimpvers" attribute for a symbol.
func (l *Loader) SetSymDynimpvers(i Sym, value string) {
// reject bad symbols
if i >= Sym(len(l.objSyms)) || i == 0 {
panic("bad symbol index in SetDynimpvers")
}
if value == "" {
delete(l.dynimpvers, i)
} else {
l.dynimpvers[i] = value
}
}
// SymExtname returns the "extname" value for the specified
// symbol.
func (l *Loader) SymExtname(i Sym) string {
return l.extname[i]
}
// SetSymExtname sets the "extname" attribute for a symbol.
func (l *Loader) SetSymExtname(i Sym, value string) {
// reject bad symbols
if i >= Sym(len(l.objSyms)) || i == 0 {
panic("bad symbol index in SetExtname")
}
if value == "" {
delete(l.extname, i)
} else {
l.extname[i] = value
}
}
// SymElfType returns the previously recorded ELF type for a symbol
// (used only for symbols read from shared libraries by ldshlibsyms).
// It is not set for symbols defined by the packages being linked or
// by symbols read by ldelf (and so is left as elf.STT_NOTYPE).
func (l *Loader) SymElfType(i Sym) elf.SymType {
if et, ok := l.elfType[i]; ok {
return et
}
return elf.STT_NOTYPE
}
// SetSymElfType sets the elf type attribute for a symbol.
func (l *Loader) SetSymElfType(i Sym, et elf.SymType) {
// reject bad symbols
if i >= Sym(len(l.objSyms)) || i == 0 {
panic("bad symbol index in SetSymElfType")
}
if et == elf.STT_NOTYPE {
delete(l.elfType, i)
} else {
l.elfType[i] = et
}
}
// SetPlt sets the plt value for pe symbols.
func (l *Loader) SetPlt(i Sym, v int32) {
if i >= Sym(len(l.objSyms)) || i == 0 {
panic("bad symbol for SetPlt")
}
if v == 0 {
delete(l.plt, i)
} else {
l.plt[i] = v
}
}
// SetGot sets the got value for pe symbols.
func (l *Loader) SetGot(i Sym, v int32) {
if i >= Sym(len(l.objSyms)) || i == 0 {
panic("bad symbol for SetPlt")
}
if v == 0 {
delete(l.got, i)
} else {
l.got[i] = v
}
}
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// SymGoType returns the 'Gotype' property for a given symbol (set by
// the Go compiler for variable symbols). This version relies on
// reading aux symbols for the target sym -- it could be that a faster
// approach would be to check for gotype during preload and copy the
// results in to a map (might want to try this at some point and see
// if it helps speed things up).
func (l *Loader) SymGoType(i Sym) Sym {
if l.IsExternal(i) {
pp := l.getPayload(i)
return pp.gotype
}
r, li := l.toLocal(i)
naux := r.NAux(li)
for j := 0; j < naux; j++ {
a := goobj2.Aux{}
a.Read(r.Reader, r.AuxOff(li, j))
switch a.Type {
case goobj2.AuxGotype:
return l.resolve(r, a.Sym)
}
}
return 0
}
// SymUnit returns the compilation unit for a given symbol (which will
// typically be nil for external or linker-manufactured symbols).
func (l *Loader) SymUnit(i Sym) *sym.CompilationUnit {
if l.IsExternal(i) {
pp := l.getPayload(i)
if pp.objidx != 0 {
r := l.objs[pp.objidx].r
return r.unit
}
return nil
}
r, _ := l.toLocal(i)
return r.unit
}
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// SymFile returns the file for a symbol, which is normally the
// package the symbol came from (for regular compiler-generated Go
// symbols), but in the case of building with "-linkshared" (when a
// symbol is read from a a shared library), will hold the library
// name.
func (l *Loader) SymFile(i Sym) string {
if l.IsExternal(i) {
if f, ok := l.symFile[i]; ok {
return f
}
pp := l.getPayload(i)
if pp.objidx != 0 {
r := l.objs[pp.objidx].r
return r.unit.Lib.File
}
return ""
}
r, _ := l.toLocal(i)
return r.unit.Lib.File
}
// SetSymFile sets the file attribute for a symbol. This is
// needed mainly for external symbols, specifically those imported
// from shared libraries.
func (l *Loader) SetSymFile(i Sym, file string) {
// reject bad symbols
if i >= Sym(len(l.objSyms)) || i == 0 {
panic("bad symbol index in SetSymFile")
}
if !l.IsExternal(i) {
panic("can't set file for non-external sym")
}
l.symFile[i] = file
}
// SymLocalentry returns the "local entry" value for the specified
// symbol.
func (l *Loader) SymLocalentry(i Sym) uint8 {
return l.localentry[i]
}
// SetSymExtname sets the "extname" attribute for a symbol.
func (l *Loader) SetSymLocalentry(i Sym, value uint8) {
// reject bad symbols
if i >= Sym(len(l.objSyms)) || i == 0 {
panic("bad symbol index in SetExtname")
}
if value == 0 {
delete(l.localentry, i)
} else {
l.localentry[i] = value
}
}
// Returns the number of aux symbols given a global index.
func (l *Loader) NAux(i Sym) int {
if l.IsExternal(i) {
r, li := l.toLocal(i)
return r.NAux(li)
}
// Returns the referred symbol of the j-th aux symbol of the i-th
// symbol.
func (l *Loader) AuxSym(i Sym, j int) Sym {
if l.IsExternal(i) {
return 0
}
r, li := l.toLocal(i)
a := goobj2.Aux{}
a.Read(r.Reader, r.AuxOff(li, j))
return l.resolve(r, a.Sym)
// ReadAuxSyms reads the aux symbol ids for the specified symbol into the
// slice passed as a parameter. If the slice capacity is not large enough, a new
// larger slice will be allocated. Final slice is returned.
func (l *Loader) ReadAuxSyms(symIdx Sym, dst []Sym) []Sym {
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return dst[:0]
}
naux := l.NAux(symIdx)
if naux == 0 {
return dst[:0]
}
if cap(dst) < naux {
dst = make([]Sym, naux)
}
dst = dst[:0]
r, li := l.toLocal(symIdx)
for i := 0; i < naux; i++ {
a := goobj2.Aux{}
a.Read(r.Reader, r.AuxOff(li, i))
dst = append(dst, l.resolve(r, a.Sym))
}
return dst
}
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// PrependSub prepends 'sub' onto the sub list for outer symbol 'outer'.
// Will panic if 'sub' already has an outer sym or sub sym.
// FIXME: should this be instead a method on SymbolBuilder?
func (l *Loader) PrependSub(outer Sym, sub Sym) {
// NB: this presupposes that an outer sym can't be a sub symbol of
// some other outer-outer sym (I'm assuming this is true, but I
// haven't tested exhaustively).
if l.OuterSym(outer) != 0 {
panic("outer has outer itself")
}
if l.SubSym(sub) != 0 {
panic("sub set for subsym")
}
if l.OuterSym(sub) != 0 {
panic("outer already set for subsym")
}
l.sub[sub] = l.sub[outer]
l.sub[outer] = sub
l.outer[sub] = outer
}
// OuterSym gets the outer symbol for host object loaded symbols.
func (l *Loader) OuterSym(i Sym) Sym {
// FIXME: add check for isExternal?
return l.outer[i]
// SubSym gets the subsymbol for host object loaded symbols.
func (l *Loader) SubSym(i Sym) Sym {
// NB: note -- no check for l.isExternal(), since I am pretty sure
// that later phases in the linker set subsym for "type." syms
return l.sub[i]
// Initialize Reachable bitmap and its siblings for running deadcode pass.
func (l *Loader) InitReachable() {
l.growAttrBitmaps(l.NSym() + 1)
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}
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type symWithVal struct {
s Sym
v int64
}
type bySymValue []symWithVal
func (s bySymValue) Len() int { return len(s) }
func (s bySymValue) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
func (s bySymValue) Less(i, j int) bool { return s[i].v < s[j].v }
// SortSub walks through the sub-symbols for 's' and sorts them
// in place by increasing value. Return value is the new
// sub symbol for the specified outer symbol.
func (l *Loader) SortSub(s Sym) Sym {
if s == 0 || l.sub[s] == 0 {
return s
}
// Sort symbols using a slice first. Use a stable sort on the off
// chance that there's more than once symbol with the same value,
// so as to preserve reproducible builds.
sl := []symWithVal{}
for ss := l.sub[s]; ss != 0; ss = l.sub[ss] {
sl = append(sl, symWithVal{s: ss, v: l.SymValue(ss)})
}
sort.Stable(bySymValue(sl))
// Then apply any changes needed to the sub map.
ns := Sym(0)
for i := len(sl) - 1; i >= 0; i-- {
s := sl[i].s
l.sub[s] = ns
ns = s
}
// Update sub for outer symbol, then return
l.sub[s] = sl[0].s
return sl[0].s
}
// Insure that reachable bitmap and its siblings have enough size.
func (l *Loader) growAttrBitmaps(reqLen int) {
if reqLen > l.attrReachable.len() {
// These are indexed by global symbol
l.attrReachable = growBitmap(reqLen, l.attrReachable)
l.attrOnList = growBitmap(reqLen, l.attrOnList)
l.attrLocal = growBitmap(reqLen, l.attrLocal)
l.attrNotInSymbolTable = growBitmap(reqLen, l.attrNotInSymbolTable)
l.growExtAttrBitmaps()
}
func (l *Loader) growExtAttrBitmaps() {
// These are indexed by external symbol index (e.g. l.extIndex(i))
extReqLen := len(l.payloads)
if extReqLen > l.attrVisibilityHidden.len() {
l.attrVisibilityHidden = growBitmap(extReqLen, l.attrVisibilityHidden)
l.attrDuplicateOK = growBitmap(extReqLen, l.attrDuplicateOK)
l.attrShared = growBitmap(extReqLen, l.attrShared)
l.attrExternal = growBitmap(extReqLen, l.attrExternal)
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}
// At method returns the j-th reloc for a global symbol.
func (relocs *Relocs) At(j int) Reloc {
if relocs.l.isExtReader(relocs.r) {
pp := relocs.l.payloads[relocs.li]
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return pp.relocs[j]
}
rel := goobj2.Reloc{}
rel.Read(relocs.r.Reader, relocs.r.RelocOff(relocs.li, j))
target := relocs.l.resolve(relocs.r, rel.Sym)
return Reloc{
Off: rel.Off,
Size: rel.Siz,
Type: objabi.RelocType(rel.Type),
Add: rel.Add,
Sym: target,
}
}
// ReadAll method reads all relocations for a symbol into the
// specified slice. If the slice capacity is not large enough, a new
// larger slice will be allocated. Final slice is returned.
func (relocs *Relocs) ReadAll(dst []Reloc) []Reloc {
if relocs.Count == 0 {
return dst[:0]
}
if cap(dst) < relocs.Count {
dst = make([]Reloc, relocs.Count)
}
dst = dst[:0]
if relocs.l.isExtReader(relocs.r) {
pp := relocs.l.payloads[relocs.li]
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dst = append(dst, pp.relocs...)
return dst
}
off := relocs.r.RelocOff(relocs.li, 0)
for i := 0; i < relocs.Count; i++ {
rel := goobj2.Reloc{}
rel.Read(relocs.r.Reader, off)
off += uint32(rel.Size())
target := relocs.l.resolve(relocs.r, rel.Sym)
dst = append(dst, Reloc{
Off: rel.Off,
Size: rel.Siz,
Type: objabi.RelocType(rel.Type),
Add: rel.Add,
Sym: target,
})
}
return dst
}
// Relocs returns a Relocs object for the given global sym.
func (l *Loader) Relocs(i Sym) Relocs {
r, li := l.toLocal(i)
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if r == nil {
panic(fmt.Sprintf("trying to get oreader for invalid sym %d\n\n", i))
}
return l.relocs(r, li)
}
// Relocs returns a Relocs object given a local sym index and reader.
func (l *Loader) relocs(r *oReader, li int) Relocs {
var n int
if l.isExtReader(r) {
pp := l.payloads[li]
n = len(pp.relocs)
} else {
n = r.NReloc(li)
}
return Relocs{
li: li,
r: r,
l: l,
}
}
// RelocByOff implements sort.Interface for sorting relocations by offset.
type RelocByOff []Reloc
func (x RelocByOff) Len() int { return len(x) }
func (x RelocByOff) Swap(i, j int) { x[i], x[j] = x[j], x[i] }
func (x RelocByOff) Less(i, j int) bool { return x[i].Off < x[j].Off }
// Preload a package: add autolibs, add symbols to the symbol table.
// Does not read symbol data yet.
func (l *Loader) Preload(arch *sys.Arch, syms *sym.Symbols, f *bio.Reader, lib *sym.Library, unit *sym.CompilationUnit, length int64, pn string, flags int) {
roObject, readonly, err := f.Slice(uint64(length))
if err != nil {
log.Fatal("cannot read object file:", err)
}
r := goobj2.NewReaderFromBytes(roObject, readonly)
if r == nil {
panic("cannot read object file")
}
localSymVersion := syms.IncVersion()
pkgprefix := objabi.PathToPrefix(lib.Pkg) + "."
ndef := r.NSym()
nnonpkgdef := r.NNonpkgdef()
or := &oReader{r, unit, localSymVersion, r.Flags(), pkgprefix, make([]Sym, ndef + nnonpkgdef + r.NNonpkgref())}
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lib.ImportStrings = append(lib.ImportStrings, r.Autolib()...)
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// DWARF file table
nfile := r.NDwarfFile()
unit.DWARFFileTable = make([]string, nfile)
for i := range unit.DWARFFileTable {
unit.DWARFFileTable[i] = r.DwarfFile(i)
}
istart := l.addObj(lib.Pkg, or)
l.growAttrBitmaps(int(istart) + ndef + nnonpkgdef)
for i, n := 0, ndef+nnonpkgdef; i < n; i++ {
osym := goobj2.Sym{}
osym.Read(r, r.SymOff(i))
name := strings.Replace(osym.Name, "\"\".", pkgprefix, -1)
v := abiToVer(osym.ABI, localSymVersion)
dupok := osym.Dupok()
gi, added := l.AddSym(name, v, or, i, dupok, sym.AbiSymKindToSymKind[objabi.SymKind(osym.Type)])
if !added {
continue
}
if strings.HasPrefix(name, "go.itablink.") {
l.itablink[gi] = struct{}{}
}
if strings.HasPrefix(name, "runtime.") {
if bi := goobj2.BuiltinIdx(name, v); bi != -1 {
// This is a definition of a builtin symbol. Record where it is.
l.builtinSyms[bi] = gi
}
}
if strings.HasPrefix(name, "go.string.") ||
strings.HasPrefix(name, "runtime.gcbits.") {
l.SetAttrNotInSymbolTable(gi, true)
}
// The caller expects us consuming all the data
f.MustSeek(length, os.SEEK_CUR)
}
// Make sure referenced symbols are added. Most of them should already be added.
// This should only be needed for referenced external symbols.
func (l *Loader) LoadRefs(arch *sys.Arch, syms *sym.Symbols) {
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for _, o := range l.objs[1:] {
loadObjRefs(l, o.r, arch, syms)
}
}
func loadObjRefs(l *Loader, r *oReader, arch *sys.Arch, syms *sym.Symbols) {
ndef := r.NSym() + r.NNonpkgdef()
for i, n := 0, r.NNonpkgref(); i < n; i++ {
osym := goobj2.Sym{}
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osym.Read(r.Reader, r.SymOff(ndef+i))
name := strings.Replace(osym.Name, "\"\".", r.pkgprefix, -1)
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v := abiToVer(osym.ABI, r.version)
r.syms[ndef+i] = l.AddExtSym(name, v)
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}
}
func abiToVer(abi uint16, localSymVersion int) int {
var v int
if abi == goobj2.SymABIstatic {
// Static
v = localSymVersion
} else if abiver := sym.ABIToVersion(obj.ABI(abi)); abiver != -1 {
// Note that data symbols are "ABI0", which maps to version 0.
v = abiver
} else {
log.Fatalf("invalid symbol ABI: %d", abi)
}
return v
}
func preprocess(arch *sys.Arch, s *sym.Symbol) {
if s.Name != "" && s.Name[0] == '$' && len(s.Name) > 5 && s.Type == 0 && len(s.P) == 0 {
x, err := strconv.ParseUint(s.Name[5:], 16, 64)
if err != nil {
log.Panicf("failed to parse $-symbol %s: %v", s.Name, err)
}
s.Type = sym.SRODATA
s.Attr |= sym.AttrLocal
switch s.Name[:5] {
case "$f32.":
if uint64(uint32(x)) != x {
log.Panicf("$-symbol %s too large: %d", s.Name, x)
}
s.AddUint32(arch, uint32(x))
case "$f64.", "$i64.":
s.AddUint64(arch, x)
default:
log.Panicf("unrecognized $-symbol: %s", s.Name)
}
}
}
// Load full contents.
func (l *Loader) LoadFull(arch *sys.Arch, syms *sym.Symbols) {
// create all Symbols first.
l.growSyms(l.NSym())
nr := 0 // total number of sym.Reloc's we'll need
for _, o := range l.objs[1:] {
nr += loadObjSyms(l, syms, o.r)
}
// Make a first pass through the external symbols, making
// sure that each external symbol has a non-nil entry in
// l.Syms (note that relocations and symbol content will
// be copied in a later loop).
toConvert := make([]Sym, 0, len(l.payloads))
for _, i := range l.extReader.syms {
sname := l.RawSymName(i)
if !l.attrReachable.has(i) && !strings.HasPrefix(sname, "gofile..") { // XXX file symbols are used but not marked
continue
}
pp := l.getPayload(i)
nr += len(pp.relocs)
// create and install the sym.Symbol here so that l.Syms will
// be fully populated when we do relocation processing and
// outer/sub processing below. Note that once we do this,
// we'll need to get at the payload for a symbol with direct
// reference to l.payloads[] as opposed to calling l.getPayload().
s := l.allocSym(sname, 0)
l.installSym(i, s)
toConvert = append(toConvert, i)
}
// allocate a single large slab of relocations for all live symbols
l.relocBatch = make([]sym.Reloc, nr)
// convert payload-based external symbols into sym.Symbol-based
for _, i := range toConvert {
// Copy kind/size/value etc.
pp := l.payloads[l.extIndex(i)]
s := l.Syms[i]
s.Version = int16(pp.ver)
s.Type = pp.kind
s.Size = pp.size
s.Value = l.SymValue(i)
if pp.gotype != 0 {
s.Gotype = l.Syms[pp.gotype]
}
s.Value = l.values[i]
if f, ok := l.symFile[i]; ok {
s.File = f
} else if pp.objidx != 0 {
s.File = l.objs[pp.objidx].r.unit.Lib.File
}
// Copy relocations
batch := l.relocBatch
s.R = batch[:len(pp.relocs):len(pp.relocs)]
l.relocBatch = batch[len(pp.relocs):]
l.convertRelocations(pp.relocs, s)
// Copy data
s.P = pp.data
// Transfer over attributes.
l.migrateAttributes(i, s)
// Preprocess symbol. May set 'AttrLocal'.
preprocess(arch, s)
}
// load contents of defined symbols
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for _, o := range l.objs[1:] {
loadObjFull(l, o.r)
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}
// Note: resolution of ABI aliases is now also handled in
// loader.convertRelocations, so once the host object loaders move
// completely to loader.Sym, we can remove the code below.
// Resolve ABI aliases for external symbols. This is only
// needed for internal cgo linking.
// (The old code does this in deadcode, but deadcode2 doesn't
// do this.)
for _, i := range l.extReader.syms {
if s := l.Syms[i]; s != nil && s.Attr.Reachable() {
for ri := range s.R {
r := &s.R[ri]
if r.Sym != nil && r.Sym.Type == sym.SABIALIAS {
r.Sym = r.Sym.R[0].Sym
}
}
}
}
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}
// ExtractSymbols grabs the symbols out of the loader for work that hasn't been
// ported to the new symbol type.
func (l *Loader) ExtractSymbols(syms *sym.Symbols) {
// Add symbols to the ctxt.Syms lookup table. This explicitly skips things
// created via loader.Create (marked with versions less than zero), since
// if we tried to add these we'd wind up with collisions. We do, however,
// add these symbols to the list of global symbols so that other future
// steps (like pclntab generation) can find these symbols if neceassary.
// Along the way, update the version from the negative anon version to
// something larger than sym.SymVerStatic (needed so that
// sym.symbol.IsFileLocal() works properly).
anonVerReplacement := syms.IncVersion()
for _, s := range l.Syms {
if s == nil {
continue
}
if s.Name != "" && s.Version >= 0 {
} else {
syms.Allsym = append(syms.Allsym, s)
if s.Version < 0 {
s.Version = int16(anonVerReplacement)
}
}
}
// allocSym allocates a new symbol backing.
func (l *Loader) allocSym(name string, version int) *sym.Symbol {
batch := l.symBatch
if len(batch) == 0 {
batch = make([]sym.Symbol, 1000)
}
s := &batch[0]
l.symBatch = batch[1:]
s.Dynid = -1
s.Name = name
s.Version = int16(version)
return s
}
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// installSym sets the underlying sym.Symbol for the specified sym index.
func (l *Loader) installSym(i Sym, s *sym.Symbol) {
if s == nil {
panic("installSym nil symbol")
}
if l.Syms[i] != nil {
panic("sym already present in installSym")
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}
l.Syms[i] = s
}
// addNewSym adds a new sym.Symbol to the i-th index in the list of symbols.
func (l *Loader) addNewSym(i Sym, name string, ver int, unit *sym.CompilationUnit, t sym.SymKind) *sym.Symbol {
s := l.allocSym(name, ver)
if s.Type != 0 && s.Type != sym.SXREF {
fmt.Println("symbol already processed:", unit.Lib, i, s)
panic("symbol already processed")
}
if t == sym.SBSS && (s.Type == sym.SRODATA || s.Type == sym.SNOPTRBSS) {
t = s.Type
}
s.Type = t
s.Unit = unit
l.growSyms(int(i))
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l.installSym(i, s)
return s
}
// loadObjSyms creates sym.Symbol objects for the live Syms in the
// object corresponding to object reader "r". Return value is the
// number of sym.Reloc entries required for all the new symbols.
func loadObjSyms(l *Loader, syms *sym.Symbols, r *oReader) int {
nr := 0
for i, n := 0, r.NSym()+r.NNonpkgdef(); i < n; i++ {
gi := r.syms[i]
if r2, i2 := l.toLocal(gi); r2 != r || i2 != i{
continue // come from a different object
}
osym := goobj2.Sym{}
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osym.Read(r.Reader, r.SymOff(i))
name := strings.Replace(osym.Name, "\"\".", r.pkgprefix, -1)
if name == "" {
continue
ver := abiToVer(osym.ABI, r.version)
if osym.ABI != goobj2.SymABIstatic && l.symsByName[ver][name] != gi {
continue
t := sym.AbiSymKindToSymKind[objabi.SymKind(osym.Type)]
if t == sym.SXREF {
log.Fatalf("bad sxref")
}
if t == 0 {
log.Fatalf("missing type for %s in %s", name, r.unit.Lib)
if !l.attrReachable.has(gi) && !(t == sym.SRODATA && strings.HasPrefix(name, "type.")) && name != "runtime.addmoduledata" && name != "runtime.lastmoduledatap" {
// No need to load unreachable symbols.
// XXX some type symbol's content may be needed in DWARF code, but they are not marked.
// XXX reference to runtime.addmoduledata may be generated later by the linker in plugin mode.
s := l.addNewSym(gi, name, ver, r.unit, t)
l.migrateAttributes(gi, s)
nr += r.NReloc(i)
return nr
}
// funcInfoSym records the sym.Symbol for a function, along with a copy
// of the corresponding goobj2.Sym and the index of its FuncInfo aux sym.
// We use this to delay populating FuncInfo until we can batch-allocate
// slices for their sub-objects.
type funcInfoSym struct {
s *sym.Symbol // sym.Symbol for a live function
osym goobj2.Sym // object file symbol data for that function
isym int // global symbol index of FuncInfo aux sym for func
}
// funcAllocInfo records totals/counts for all functions in an objfile;
// used to help with bulk allocation of sym.Symbol sub-objects.
type funcAllocInfo struct {
symPtr uint32 // number of *sym.Symbol's needed in file slices
inlCall uint32 // number of sym.InlinedCall's needed in inltree slices
pcData uint32 // number of sym.Pcdata's needed in pdata slices
fdOff uint32 // number of int64's needed in all Funcdataoff slices
}
// LookupOrCreate looks up a symbol by name, and creates one if not found.
// Either way, it will also create a sym.Symbol for it, if not already.
// This should only be called when interacting with parts of the linker
// that still works on sym.Symbols (i.e. internal cgo linking, for now).
func (l *Loader) LookupOrCreate(name string, version int) *sym.Symbol {
panic("unreachable") // TODO: delete once PE loader is converted
}
// cloneToExternal takes the existing object file symbol (symIdx)
// and creates a new external symbol payload that is a clone with
// respect to name, version, type, relocations, etc. The idea here
// is that if the linker decides it wants to update the contents of
// a symbol originally discovered as part of an object file, it's
// easier to do this if we make the updates to an external symbol
// payload.
// XXX maybe rename? makeExtPayload?
func (l *Loader) cloneToExternal(symIdx Sym) {
if l.IsExternal(symIdx) {
panic("sym is already external, no need for clone")
}
l.growSyms(int(symIdx))
// Read the particulars from object.
osym := goobj2.Sym{}
r, li := l.toLocal(symIdx)
osym.Read(r.Reader, r.SymOff(li))
sname := strings.Replace(osym.Name, "\"\".", r.pkgprefix, -1)
sver := abiToVer(osym.ABI, r.version)
skind := sym.AbiSymKindToSymKind[objabi.SymKind(osym.Type)]
// Create new symbol, update version and kind.
pi := l.newPayload(sname, sver)
pp := l.payloads[pi]
pp.kind = skind
pp.ver = sver
pp.size = int64(osym.Siz)
pp.objidx = uint32(l.ocache)
// If this is a def, then copy the guts. We expect this case
// to be very rare (one case it may come up is with -X).
if li < (r.NSym() + r.NNonpkgdef()) {
// Copy relocations
relocs := l.Relocs(symIdx)
pp.relocs = relocs.ReadAll(nil)
// Copy data
pp.data = r.Data(li)
}
// If we're overriding a data symbol, collect the associated
// Gotype, so as to propagate it to the new symbol.
naux := r.NAux(li)
for j := 0; j < naux; j++ {
a := goobj2.Aux{}
a.Read(r.Reader, r.AuxOff(li, j))
switch a.Type {
case goobj2.AuxGotype:
pp.gotype = l.resolve(r, a.Sym)
default:
log.Fatalf("internal error: cloneToExternal applied to %s symbol %s with non-gotype aux data %d", skind.String(), sname, a.Type)
}
}
// Install new payload to global index space.
// (This needs to happen at the end, as the accessors above
// need to access the old symbol content.)
l.objSyms[symIdx] = objSym{l.extReader, pi}
l.extReader.syms = append(l.extReader.syms, symIdx)
}
// copyAttributes copies over all of the attributes of symbol 'src' to
// symbol 'dst'. The assumption is that 'dst' is an external symbol.
func (l *Loader) copyAttributes(src Sym, dst Sym) {
l.SetAttrReachable(dst, l.AttrReachable(src))
l.SetAttrOnList(dst, l.AttrOnList(src))
l.SetAttrLocal(dst, l.AttrLocal(src))
l.SetAttrNotInSymbolTable(dst, l.AttrNotInSymbolTable(src))
l.SetAttrVisibilityHidden(dst, l.AttrVisibilityHidden(src))
l.SetAttrDuplicateOK(dst, l.AttrDuplicateOK(src))
l.SetAttrShared(dst, l.AttrShared(src))
l.SetAttrExternal(dst, l.AttrExternal(src))
l.SetAttrTopFrame(dst, l.AttrTopFrame(src))
l.SetAttrSpecial(dst, l.AttrSpecial(src))
l.SetAttrCgoExportDynamic(dst, l.AttrCgoExportDynamic(src))
l.SetAttrCgoExportStatic(dst, l.AttrCgoExportStatic(src))
l.SetAttrReadOnly(dst, l.AttrReadOnly(src))
}
// migrateAttributes copies over all of the attributes of symbol 'src' to
// sym.Symbol 'dst'.
func (l *Loader) migrateAttributes(src Sym, dst *sym.Symbol) {
dst.Attr.Set(sym.AttrReachable, l.AttrReachable(src))
dst.Attr.Set(sym.AttrOnList, l.AttrOnList(src))
dst.Attr.Set(sym.AttrLocal, l.AttrLocal(src))
dst.Attr.Set(sym.AttrNotInSymbolTable, l.AttrNotInSymbolTable(src))
dst.Attr.Set(sym.AttrVisibilityHidden, l.AttrVisibilityHidden(src))
dst.Attr.Set(sym.AttrDuplicateOK, l.AttrDuplicateOK(src))
dst.Attr.Set(sym.AttrShared, l.AttrShared(src))
dst.Attr.Set(sym.AttrExternal, l.AttrExternal(src))
dst.Attr.Set(sym.AttrTopFrame, l.AttrTopFrame(src))
dst.Attr.Set(sym.AttrSpecial, l.AttrSpecial(src))
dst.Attr.Set(sym.AttrCgoExportDynamic, l.AttrCgoExportDynamic(src))
dst.Attr.Set(sym.AttrCgoExportStatic, l.AttrCgoExportStatic(src))
dst.Attr.Set(sym.AttrReadOnly, l.AttrReadOnly(src))
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// Convert outer/sub relationships
if outer, ok := l.outer[src]; ok {
dst.Outer = l.Syms[outer]
}
if sub, ok := l.sub[src]; ok {
dst.Sub = l.Syms[sub]
}
// Set sub-symbol attribute. FIXME: would be better to do away
// with this and just use l.OuterSymbol() != 0 elsewhere within
// the linker.
dst.Attr.Set(sym.AttrSubSymbol, dst.Outer != nil)
// Copy over dynimplib, dynimpvers, extname.
if l.SymExtname(src) != "" {
dst.SetExtname(l.SymExtname(src))
}
if l.SymDynimplib(src) != "" {
dst.SetDynimplib(l.SymDynimplib(src))
}
if l.SymDynimpvers(src) != "" {
dst.SetDynimpvers(l.SymDynimpvers(src))
}
// Copy ELF type if set.
if et, ok := l.elfType[src]; ok {
dst.SetElfType(et)
}
// Copy pe objects values if set.
if plt, ok := l.plt[src]; ok {
dst.SetPlt(plt)
}
if got, ok := l.got[src]; ok {
dst.SetGot(got)
}
}
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// CreateExtSym creates a new external symbol with the specified name
// without adding it to any lookup tables, returning a Sym index for it.
func (l *Loader) CreateExtSym(name string) Sym {
// Assign a new unique negative version -- this is to mark the
// symbol so that it can be skipped when ExtractSymbols is adding
// ext syms to the sym.Symbols hash.
l.anonVersion--
return l.newExtSym(name, l.anonVersion)
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}
func loadObjFull(l *Loader, r *oReader) {
lib := r.unit.Lib
resolveSymRef := func(s goobj2.SymRef) *sym.Symbol {
i := l.resolve(r, s)
return l.Syms[i]
}
funcs := []funcInfoSym{}
fdsyms := []*sym.Symbol{}
var funcAllocCounts funcAllocInfo
pcdataBase := r.PcdataBase()
rslice := []Reloc{}
for i, n := 0, r.NSym()+r.NNonpkgdef(); i < n; i++ {
// A symbol may be a dup or overwritten. In this case, its
// content will actually be provided by a different object
// (to which its global index points). Skip those symbols.
gi := l.toGlobal(r, i)
var isdup bool
if r2, i2 := l.toLocal(gi); r2 != r || i2 != i {
isdup = true
}
osym := goobj2.Sym{}
osym.Read(r.Reader, r.SymOff(i))
name := strings.Replace(osym.Name, "\"\".", r.pkgprefix, -1)
if name == "" {
continue
}
dupok := osym.Dupok()
if dupok && isdup {
if l.attrReachable.has(gi) {
// A dupok symbol is resolved to another package. We still need
// to record its presence in the current package, as the trampoline
// pass expects packages are laid out in dependency order.
s := l.Syms[gi]
if s.Type == sym.STEXT {
lib.DupTextSyms = append(lib.DupTextSyms, s)
lib.DupTextSyms2 = append(lib.DupTextSyms2, sym.LoaderSym(gi))
}
}
}
continue // come from a different object
}
s := l.Syms[gi]
if s == nil {
continue
}